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A-10 ground support plane (Tiberian Dawn)

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TD Support Aircraft Icons.png TD Air Strike Icons.gif

A-10 Thunderbolt

autosize
Unit
Affiliation

CNC1 GDI Emblem.png GDI

Role

Bomber

Armament
Protection

Heavy

Properties
Hit points

60

Combat
Ground attack

100 (Fire)

Cooldown

5

Air speed

40

Attack range

4.5

Function
Abilities

Does Splash damage

The A-10 Thunderbolt II, also nicknamed Warthog, is a ground support aircraft used by GDI during the First Tiberium War. It appears in Renegade and Tiberian Dawn.

Background[edit | edit source]

The A-10 is built for high-survivability, featuring titanium construction and multiply-redundant systems, but its most distinguishable quality is the nose-mounted GAU-8/A Avenger gatling gun, firing depleted uranium shells capable of shredding a tank in as little as a six-shot burst. It was used occasionally as precision attack weapon during the First Tiberium War, but GDI more often than not armed it with napalm bombs that can blanket area targets such as troop concentrations or fortification clusters with an intense firestorm, giving Nod an ironic taste of their highly-inflammable medicine. After the First Tiberium War, its battlefield presence would be displaced by that of the ORCA bomber, a VTOL aircraft that can be deployed from bases much closer to the frontline and respond to any situation in a much shorter notice.

In-game[edit | edit source]

The A-10 airstrike consists of 1 to 3 A-10s flying in and attacking a designated area with napalm bombs. The airstrike is mostly effective against infantry, as well as lightly armored buildings and vehicles.

In GDI campaign missions, the A-10 airstrike becomes available if the player destroys all Nod starting SAM sites on the map. What this means is that if you destroy a SAM site and it is later rebuilt by the AI, the new SAM site will not count against you gaining the airstrike capability, only the ones which were present when the mission started. As a result, in the later GDI missions when the AI is more likely to rebuild SAM sites, you need only to destroy each SAM once in order to obtain the airstrike ability. A-10s can then be deployed against targets despite the presence of SAMs, and no penalty is incurred even if any are shot down.

In Nod campaign missions, A-10s will periodically attack you. More often than not, the A-10s will attack whatever unit or structure you have closest to the upper-left corner of the map, so simply leaving a sacrificial minigunner (or a tank, which can be repaired) in that position can prevent damage to the rest of your forces. Also note that the computer-controlled A-10 will actually acquire a target and attempt to chase it down, unlike the airstrike in the GDI campaign which can only be directed against a target area. Destroying the GDI communications center in a given mission will prevent airstrikes from being directed against you.

Gallery[edit | edit source]

Videos[edit | edit source]

An A-10 squadron being recalled
An A-10 squadron destroying a base

See also[edit | edit source]

  • A-10 (Generals) Same warplane as this one, only it does not use napalm, but highly damaging missiles and machine guns.


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