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Air tower

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TW gameicon.png KW gameicon.png
CNCTW Air Tower Cameo.png

Air Tower

TW Air Tower empty.png

TW Air Tower full.png

Structure
Affiliation

CNC3 Nod Logo.png Nod
CNCKW Marked of Kane logo.png Marked of Kane

Role

Aircraft production and maintenance

Tier

2

Properties
Hit points

3000

Armour type

Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)

Production
Cost

$1000

Build time

0:10

Produced by

Nod construction yard
Crane

Requires

Operations center

Hotkey

F6

Function
Power

-5

Research

CNCTW Signature Generators Cameo.png Signature generator (KW only)
CNCKW Disruption Pods Cameo.png Disruption pods (KW only)

Abilities

CNCTW Mine Drop Cameo.png Mine drop (Nod)
CNCKW Magnetic Mine Drop Cameo.png Magnetic mine drop (MoK)

The Air tower was the Brotherhood of Nod's aircraft production and maintenance facility during the Second Nod Reunification War and the Third Tiberium War.

Background[edit | edit source]

The tower is a high building roughly in the shape of a square. The interior of the tower houses the automated manufacturing units that rapidly assemble Venom patrol craft and Vertigo stealth bombers, while the smaller tower that overlooks the construction pit acts as an air control tower for the squad of bombers and Venoms assigned to the tower. Each tower has four retractable landing pads, which can rearm and refuel one Vertigo each.

Game building[edit | edit source]

If the Air Tower is destroyed while the Vertigos are still rearming, all the planes will be lost. However, if you capture the Air Tower with the Vertigos rearming, they will also be captured. Construction of the Air Tower also gives access to the Call for Transport ability using Carryalls, allowing Nod forces to be ferried quickly around the battlefield by air. Additionally, the air tower has a complement of 3 repair drones to patch up nearby damaged aircraft.

Venoms can be built in limitless numbers from a single air tower, as they don't need to return to the Air Tower to reload. To construct more than 4 Vertigo bombers, however, a commander must either order the construction of another air tower, or the Air support tower, which is cheaper but only has rearming and refueling stations, and cannot build more aircraft.

The Black Hand subfaction does not use aircraft due to religious reasons, so they cannot construct air towers.

Produced aircraft[edit | edit source]

Icon Unit Requirements Ability
CNCTW Venom Cameo.png Venom none Detects stealth
Signature Generators
CNCTW Vertigo Cameo.png Vertigo Tech Lab Disruption pods
Return to base

Upgrades provided[edit | edit source]

Icon Upgrade Description
CNCTW Signature Generators Cameo.png Signature generator (KW only) When equipped with Signature Generators, Venoms appear to be a large force on the opponent's radar. This upgrade costs $100 and takes 0:10 seconds to research (Ctrl+S).
CNCKW Disruption Pods Cameo.png Disruption pods (KW only) This upgrade allows Vertigos to drop small stealth pods that emit a cloaking field. Anything in the pod's radius is cloaked for the pod's duration. This upgrade costs $500 and takes 0:15 to complete (Ctrl+D).

Support powers provided[edit | edit source]

Icon Support power Description
CNCTW Mine Drop Cameo.png Mine drop An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 800 damage. Nod only.
CNCKW Magnetic Mine Drop Cameo.png Magnetic mine drop An Armageddon Bomber flies in to drop a large number of mines on the selected area, for a total of 21 mines. This power costs $1500 and takes 3:00 to recharge. Each mine does 16 damage per second to any vehicle it latches on to as well as slowing its movement speed. Marked of Kane only

Gallery[edit | edit source]


Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!