Airforce Command Headquarters

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RA2 Gameicon.png YR Gameicon.png
RA2 Airforce Command HQ Icons.png
Airforce Command Headquarters
Allied Airforce HQ
Allied Airforce HQ
Internal name

GAAIRC (regular)
AMRADR (American, rules only)


RA2Alliedlogo.png Allies


Radar provider
Aircraft production and maintenance

Tech level


Hit points


Armour type




Build time


Produced by

Allied Construction Yard


Allied Ore Refinery

Sight range





Construction Yard


War Factory

Naval Yard


Airborne (America only)

The Airforce Command Headquarters was an Allied facility during the Third World War and the Psychic Dominator Disaster that provided three main roles. Firstly, it maintained a radar and secondly, it relayed communications to, and provided a base of operations for Allied VTOL aircraft. It also rendered the Helipad obsolete as the Airforce Command Headquarters became the primary source of aircraft production.

Background[edit | edit source]

The radar would aid commanders by providing enemy positions to them and to the aircraft and ensured there would be no 'in-air collisions' with friendly airplanes. Harriers, or Black Eagles in Korea's case, were built, repaired and reloaded here. America was also known for using it to organize paratrooper drops. If the player controls a tech airport, both the airborne and paradrop abilities will be available.

In the War of the Three Powers, it was replaced by the similar Airbase, which maintains and repairs aircraft, but does not provide radar.

Game structure[edit | edit source]

The Air Force Command Headquarters has two functions. Firstly, it provides radar, activating players Radar display, and allowing players to see the areas of the shroud they have removed on Radar map. Secondly, this structure allows for the creation of aircraft. Each Air Force Command Headquarters can control up to four aircraft. Additional aircraft require another Airforce Command Headquarters structure to support them.

When an engineer captures an Airforce Command Headquarters with all planes docked, the Engineer's faction automatically acquires the landed jets. However, if an Airforce Command Headquarters is destroyed while the plane assigned to it is in flight, the plane automatically self-destructs when its missiles are released. A plane can be reassigned to another airbase at will, or if the plane's airbase is destroyed and there is another one in existence with available landing pads.

Units produced[edit | edit source]

Icon Unit Requirements Ability
RA2 Harrier Icons.png Harrier none

Immune to mind control

RA2 Black Eagle Icons.png Black Eagle Korea only

Immune to mind control

Changelog[edit | edit source]

Gallery[edit | edit source]

Cameos[edit | edit source]

In order: English, French, German, Korean, Chinese.

RA2 Airforce Command HQ Icons.png CNCRA2 AFCHQ French Cameo.png CNCRA2 AFCHQ German Cameo.png CNCRA2 AFCHQ Korean Cameo.png CNCRA2 AFCHQ Chinese Cameo.png

See also[edit | edit source]

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