Background[edit | edit source]
Being an alliance formed from many independent countries, the Allied arsenal is drawn from many nations which have their own standards and technologies. In response, many Allied buildings are designed to cater to these specialized requirements. One example of this is the Armor facility.
Like most Allied production structures, Armor Facilities make use of Standardised Production Automated Manufacturing (SPAM) Modules to assemble a wide variety of military vehicles from a single universal component. They come with external secured storage areas for storage and transport purposes, connected with an overhead elevator. These structures are also equipped with repair drones, which automatically repair any damaged vehicles nearby.
By receiving encrypted signals from the Virtually Operated Industrial Production (VOIP) system of a nearby Construction Yard or Command Hub, Armor Facilities are able to produce more advanced Allied vehicles.
In-game[edit | edit source]
In addition to constructing vehicles, the armor facility can also repair any friendly vehicles nearby using repair drones. Like other Allied production structures, the armor facility requires a nearby Allied construction yard or command hub with upgraded clearance in order to produce high tier units. The tier level is indicated by a light on the top of the building.
Produced vehicle[edit | edit source]
|Guardian tank||Heightened Clearance||950||0:10|
|Athena cannon||Max Clearance||1400||0:20|
|Mirage tank||Max Clearance||1600||0:15|
|Heightened Clearance, Defense bureau||2000||0:20|
|Future Tank X-1
|Max Clearance, Defense bureau||3000||0:30|
Gallery[edit | edit source]
See also[edit | edit source]