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Armored personnel carrier (Tiberian Dawn)

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TD Gameicon.png C&C Covert Ops Cover.gif
Disambig.png
For other uses, see armored personnel carrier.
TD APC Icons.png
Armoured Personnel Carrier
TD APC 1.jpg
Unit
Affiliation

CNC1 GDI Emblem.png GDI
CNC1 Nod Emblem.png Nod (campaign only)

Role

Troop transport

Armament

M-60 machine gun

Tech level

4

Properties
Hit points

200

Transport slots

5 infantry

Production
Cost

$700

Produced by

Weapons factory

Combat
Ground attack

15 (SA)

Cooldown

30

Speed

35

Attack range

4

Sight range

4

The armoured personnel carrier (or APC) is the primary troop transport vehicle used by GDI and in certain single-player scenarios by Nod in Tiberian Dawn.

Background[edit | edit source]

Issued to GDI in the early stages of the First Tiberium War, the armored personnel carrier is a fully tracked armored vehicle designed for transporting soldiers through active warzones. Though lightly armed, the APC is durable and fast thanks to the alloys used for its armored plating, allowing it to penetrate enemy defensive lines and deliver its occupants where they are needed.

Overview[edit | edit source]

The APC is a step up from the Humvee. Although it mounts the same machine gun, it is far more durable, just as fast, and is capable of crushing infantry. It gives GDI forces an effective counter to enemy infantry: The APC has to stop and turn in order to use its machine gun, but infantry can simply be ground beneath its armored tracks. In fact, some scenarios rely on effective use of APCs to nullify Nod's advantage in numbers.

Notably, while engineer rushes can be very effective, the APC is very vulnerable to Obelisks of Light, which can destroy it in two shots. Which is particularly unpleasant, as if an APC is destroyed, all of its occupants die.

Gallery[edit | edit source]

Behind the scenes[edit | edit source]

See also[edit | edit source]

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