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Attack bike (Tiberium Wars)

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TW gameicon.png KW gameicon.png
Disambig.png
For other uses, see Attack bike.
CNCTW Attack Bike Cameo.png

Attack bike

CNCTW Attack Bike.jpg

CNCKW Attack Bike.png

CNCKW Attack Bike Upgrade.jpg

Unit
Affiliation

CNC3 Nod Logo.png Nod
CNCKW Black Hand Logo.png Black Hand
CNCKW Marked of Kane logo.png Marked of Kane

Role

Anti-air recon vehicle

Armament

Missile launchers

Tier

1

Properties
Hit points

800

Armour type

NODAttackBikeArmor (110% Cannon, 110% Rocket, 75% Grenade, 50% Gun, 1% Sniper)

Production
Cost

$600

Build time

0:06

Produced by

Nod war factory

Hotkey

F1

Combat
Ground attack
  • 300 (x2) (Rocket) + 50% scalar vs. infantry
  • 450 (x2) (Rocket) + 50% scalar vs. infantry (upgrade)
Air attack
  • 300 (x2) (Rocket) + 100% scalar vs. aircraft
  • 450 (x2) (Rocket) + 200% scalar vs. aircraft (upgrade)
Cooldown
  • 3.8 seconds
  • 4 seconds (upgrade)
Speed

160

Attack range

290

Sight range
  • 350 (vision)
  • 500 (shroud clearing range)
Function
Upgrades

CNCKW Tiberium Core Missiles Cameo.png Tiberium core missiles

Abilities

CNCTW Nod Call for Transport Cameo.png Call for transport
Detects stealth

This bike's ready!
- Attack bike rolling out of the Nod war factory.

The Attack Bike is a small, fast scout unit used by Nod during the events of Tiberium Wars and Kane's Wrath.

Background[edit | edit source]

The attack bike is even faster than its predecessors, but this speed comes at a cost - the armour is practically non-existent, the driver (usually a militant) is completely exposed and its attack is very ineffective against enemy infantry. It roughly resembles a cruiser bike with missile pods on either sides.

Deployment[edit | edit source]

Attack bikes were first deployed in the beginning stages of the Third Tiberium War. Most notably during Nod's capture of the White House, they were instrumental in shooting down GDI's V-35 Ox transports bringing in reinforcements.

Legacy[edit | edit source]

A modified version of the attack bike, featuring a fully enclosed design, succeeded this version in the Ascension Conflict.

Abilities[edit | edit source]

CNCTW Nod Call for Transport Cameo.png
Call for transport If an Air Tower is deployed, Attack Bikes can call in a Carryal transport for pickup for a small fee of $200. This ability has a 2 minute cooldown (Ctrl+A).

Upgrades[edit | edit source]

CNCKW Tiberium Core Missiles Cameo.png Tiberium Core Missiles Tiberium Core Missiles enhance the attack power of the Attack Bike significantly, becomes significantly more potent against aircraft, while retaining the damage versus infantry (Ctrl+D). Purchasable at any Tech Lab for a cost of $2500 and takes 1:15 to research.

In-game unit[edit | edit source]

In the game, the Attack Bike is the fastest scout vehicle available. Its speed is unmatched and its dual rocket pods are deadly against ground and air vehicles. However, the tiny vehicle has virtually no armor and its destruction is guaranteed against heavier units. Also, it lacks the weight to crush infantry, so steer clear of them. Keep a careful eye out for Missile Squads and Disintegrators, as they can make quick work of Attack Bikes.

Changelog[edit | edit source]

  • Tiberium Wars patch 1.05:
    • removed 200% attack power bonus vs. aircraft
    • turret arc and turn rate increased, which allows the unit to more-effectively attack any nearby targets while moving
    • directional armour removed, which makes the unit more resistant to attacks from the flank and rear
    • fixed an error that caused the unit to not always fire both rockets at once, effectively raising its attack power
  • Tiberium Wars patch 1.09: range increased by 16%.
  • Kane's Wrath patch 1.01: the Tiberium core missiles upgrade no longer reduces the attack bike's range
  • Kane's Wrath patch 1.02: resistance to cannon-type weapons reduced by 10%

Quotes[edit | edit source]

When created[edit | edit source]

  • This bike's ready!

When selected[edit | edit source]

  • Come on!
  • What are we waiting for?
  • We're wasting time...
  • Yes?
  • Yeah, I'm ready!
  • Ready!
  • Yeah?
  • Let's go for a hunt!

When moving[edit | edit source]

  • Hahaha!
  • Go, go!
  • Right!
  • Let's go!
  • Hit it!
  • Got it!

When ordered to attack[edit | edit source]

  • Get rid of 'em!
  • I got 'em!
  • This one's mine!
  • Run 'em down!
  • Don't let 'em get away!
  • We're coming to get you!

When attacking[edit | edit source]

  • Die!
  • Kill!
  • Attack 'em!
  • Easy pickings!
  • Yeah!
  • Blow 'em open!

In combat[edit | edit source]

  • Alright!
  • Kill 'em all!
  • Ha ha, I like this!
  • Hit 'em and run!
  • Haha!
  • No one's gonna save you now!

When retreating[edit | edit source]

  • Go back!
  • Leave it, let's go!

Gallery[edit | edit source]

Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!