Attack bike (Tiberium Wars)

From Command & Conquer Wiki
Jump to: navigation, search
TW gameicon.png KW gameicon.png
Disambig.png
For other uses, see Attack bike.
CNCTW Attack Bike Cameo.png Attack bike

CNCTW Attack Bike.jpg

CNCKW Attack Bike.png

CNCKW Attack Bike Upgrade.jpg

Unit
Internal name NODAttackBike
BlackHandAttackBike
MarkedOfKaneAttackBike
Affiliation CNC3 Nod Logo.png Nod
CNCKW Black Hand Logo.png Black Hand
CNCKW Marked of Kane logo.png Marked of Kane
Role Anti-air recon vehicle
Armament Missile launchers
Tier 1
Properties
Hit points 800
Armor type NODAttackBikeArmor (110% Cannon, 110% Rocket, 75% Grenade, 50% Gun, 1% Sniper)
Production
Cost $600
Build time 0:06
Produced by Nod war factory
Hotkey F1
Combat
Ground attack
  • 300 (x2) (Rocket) + 50% scalar vs. infantry
  • 450 (x2) (Rocket) + 50% scalar vs. infantry (upgrade)
Air attack
  • 300 (x2) (Rocket) + 100% scalar vs. aircraft
  • 450 (x2) (Rocket) + 200% scalar vs. aircraft (upgrade)
  • Cooldown
  • 3.8 seconds
  • 4 seconds (upgrade)
  • Speed 160
    Attack range 290
    Sight range
    • 350 (vision)
    • 500 (shroud clearing range)
    Function
    Upgrades CNCKW Tiberium Core Missiles Cameo.png Tiberium core missiles
    Abilities CNCTW Nod Call for Transport Cameo.png Call for transport
    Detects stealth
    This bike's ready!
    - Attack bike rolling out of the Nod war factory.

    The Attack Bike is a small, fast scout unit used by Nod during the events of Tiberium Wars and Kane's Wrath.

    Background

    The attack bike is even faster than its predecessors, but this speed comes at a cost - the armour is practically non-existent, the driver (usually a militant) is completely exposed and its attack is very ineffective against enemy infantry. It roughly resembles a cruiser bike with missile pods on either sides.

    Deployment

    Attack bikes were first deployed in the beginning stages of the Third Tiberium War. Most notably during Nod's capture of the White House, they were instrumental in shooting down GDI's V-35 Ox transports bringing in reinforcements.

    Legacy

    A modified version of the attack bike, featuring a fully enclosed design, succeeded this version in the Ascension Conflict.

    Abilities

    CNCTW Nod Call for Transport Cameo.png
    Call for transport If an Air Tower is deployed, Attack Bikes can call in a Carryal transport for pickup for a small fee of $200. This ability has a 2 minute cooldown (Ctrl+A).

    Upgrades

    CNCKW Tiberium Core Missiles Cameo.png Tiberium Core Missiles Tiberium Core Missiles enhance the attack power of the Attack Bike significantly, becomes significantly more potent against aircraft, while retaining the damage versus infantry (Ctrl+D). Purchasable at any Tech Lab for a cost of $2500 and takes 1:15 to research.

    In-game unit

    In the game, the Attack Bike is the fastest scout vehicle available. Its speed is unmatched and its dual rocket pods are deadly against ground and air vehicles. However, the tiny vehicle has virtually no armor and its destruction is guaranteed against heavier units. Also, it lacks the weight to crush infantry, so steer clear of them. Keep a careful eye out for Missile Squads and Disintegrators, as they can make quick work of Attack Bikes.

    Changelog

    • Tiberium Wars patch 1.05:
      • removed 200% attack power bonus vs. aircraft
      • turret arc and turn rate increased, which allows the unit to more-effectively attack any nearby targets while moving
      • directional armour removed, which makes the unit more resistant to attacks from the flank and rear
      • fixed an error that caused the unit to not always fire both rockets at once, effectively raising its attack power
    • Tiberium Wars patch 1.09: range increased by 16%.
    • Kane's Wrath patch 1.01: the Tiberium core missiles upgrade no longer reduces the attack bike's range
    • Kane's Wrath patch 1.02: resistance to cannon-type weapons reduced by 10%

    Quotes

    When created

    • This bike's ready!

    When selected

    • Come on!
    • What are we waiting for?
    • We're wasting time...
    • Yes?
    • Yeah, I'm ready!
    • Ready!
    • Yeah?
    • Let's go for a hunt!

    When moving

    • Hahaha!
    • Go, go!
    • Right!
    • Let's go!
    • Hit it!
    • Got it!

    When ordered to attack

    • Get rid of 'em!
    • I got 'em!
    • This one's mine!
    • Run 'em down!
    • Don't let 'em get away!
    • We're coming to get you!

    When attacking

    • Die!
    • Kill!
    • Attack 'em!
    • Easy pickings!
    • Yeah!
    • Blow 'em open!

    In combat

    • Alright!
    • Kill 'em all!
    • Ha ha, I like this!
    • Hit 'em and run!
    • Haha!
    • No one's gonna save you now!

    When retreating

    • Go back!
    • Leave it, let's go!

    Gallery

    Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!