Barracks (Red Alert 3)

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RA3 Barracks Icons.png


CNCRA3 Barracks.jpg
Internal name



RA3 USSR logo.png Soviet Union


Infantry training



Hit points


Armour type

BaseFactionStructureArmor (0% Melee, 0% Sniper, 100% Gun, 50% Auto Cannon, 100% Flak, 100% Rocket, 100% Cannon, 100% Prism, 100% Tesla, 125% Explosive, 0% Radiation)





Build time


Produced by

Construction yard



The barracks is a structure used by the USSR in the third iteration of the Third World War and The Uprising.

Background[edit | edit source]

It is responsible for the production of Soviet infantry. Somehow they can train large amount of Soviet infantry, possibly meaning that what is seen is a door to and from an underground complex. Soviet Barracks may house the largest machine shop of all infantry producing structures, as they can assemble heavy cladded armor for Tesla troopers and Desolators (in Uprising only), even the ability to construct Mortar Cycles (ditto). They also have their own detention center, for "punitive program" of Flak troopers. Their canteen has the "efficient" garbage disposal treat in the form of War bear pens.

In Game Structure[edit | edit source]

The design of the barracks changed greatly from the previous game. However, the basic function remained the same: to train infantries and send them into battle. It is very fragile and will crumble easily under enemy fire. For commanders who would use infantries widely, it is suggested to set up some defence structures around it and if possible, keep an engineer beside it so that it could be repaired quickly.

Units trained in the barracks[edit | edit source]

Units Cost Build Time Requirements
War Bear $200 0:02 None
Conscript $100 0:04 None
Flak trooper $300 0:05 None
Combat engineer $500 0:10 None
Mortar Cycle (Uprising) $600 0:10 War Factory
Tesla trooper $750 0:10 Super Reactor
Desolator Trooper (Uprising) $1,500 0:15 Battle Lab
Natasha $2,000 0:20 Battle Lab

See also[edit | edit source]

RA3 USSR logo.png Soviet Red Alert 3 Arsenal RA3 USSR logo.png