Black Hand (Tiberium Alliances)

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TA gameicon.png
TA Nod Black Hand.png
Black Hand

autosize

autosize

Unit
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Anti-vehicle infantry

Properties
Hit points

1,100 (level 1)
490,371 (offense level 65)
220,666.95 (defense level 65)

Armour type

Infantry

Production
Cost

Army Points/Defense Points 10

Requires

Offense: Hand of Nod level 7
Research Credits 110k Research Points 270k


Defense: Defense facility level 6
Research Credits 100k Research Points 250k

Combat
Ammunition

900

Speed

60 (offense)
40 (defense)

Attack range

1.5

Function
Upgrades

Conflagration

25px-Disambig.png This article is about the Tiberium Alliances unit. For the Nod sub-faction, see Black Hand.

The Black Hand are the Nod anti-vehicle infantry in Tiberium Alliances.

Description[edit | edit source]

Symboints of the feared Black Hand. These elite, flame-thrower armed men will cleanse any armored vehicle that dare impose the Brotherhood.

Game unit[edit | edit source]

The Black Hand are both offensive and defensive and they are effective against vehicles. Strangely though, they are equipped with flamethrowers which are suppose to be effective against infantry.

Black Hand do have a good chance against anti-infantry vehicles albeit higher-level or non-weakened versions may cook their gooses.

Upgrades[edit | edit source]

Offense[edit | edit source]

Conflagration
TA Nod Conflagration.png
Conflagration damages enemy units and structures within a 1.5 field radius around the main target.
Costs TA Icon Credits.png 460M TA Icon Research Points.png 920M
Range 150

Defense[edit | edit source]

Conflagration
TA Nod Conflagration.png
Conflagration damages enemy units and structures within a 1.5 field radius around the main target.
Costs TA Icon Credits.png 550M TA Icon Research Points.png 1.1G
Range 150

Gallery[edit | edit source]

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png