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Bloodhounds

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TW gameicon.png KW gameicon.png
CNCTW Bloodhounds Cameo.png CNCKW Bloodhounds Cameo.png

Bloodhounds

A GDI Bloodhounds unit
A GDI Bloodhounds unit
Unit
Affiliation

CNC3 GDI logo.png GDI
CNCKW ZOCOM Logo.png ZOCOM
CNCKW Steel Talons Logo.png Steel Talons

Production
Cost

$3000 (GDI)
$3500 (Steel Talons)

Requires

Airfield

Combat
Cooldown

3:00

Function
Abilities

Deploys several Veteran Pitbulls and Veteran APCs (GDI/ZOCOM) or Wolverines (Steel Talons) to the battlefield.

The Bloodhounds are a military unit of the GDI, available as a support power in Tiberium Wars and Kane's Wrath.

Background[edit | edit source]

The unit consists of two veteran Guardian APCs and two Pitbulls and are airlifted into the battlefield given the order from the commander. However, Bloodhounds deployed by the Steel Talons consist of two Wolverines instead of the Guardian APCs.

Their primary objective is recon followed by providing fire and anti-air support for other combat units.

In-game[edit | edit source]

The Bloodhound mechanised squad is deployed to the field via four V-35 Ox Transports, each one carrying one unit of the squad. When the squad is deployed, it is ready to fight the enemy forces. The forces deployed are either two veteran Guardian APCs and two veteran Pitbulls in the case of GDI and ZOCOM and two Veteran Wolverines and two veteran Pitbulls in the case of the Steel Talons. The Bloodhounds can be called upon for 1500 credits but the transports carrying the Bloodhounds can still be shot down by hostile AA fire before they can be successfully deployed.

Bug[edit | edit source]

In the Tiberium Wars demo version, a bug allows the player to infinitely call Bloodhounds without cooldowns between drops.

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