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Boomer

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YR Gameicon.png
YR Boomer Icons.png
Boomer
CNCRA2YR Boomer.png
Unit
Affiliation

Yuri's Faction Logo.png Yuri

Role

Multipurpose submarine

Armament

Twin torpedo launchers
Twin SLBM launchers

Tier

2

Tech level

2

Properties
Hit points

1200

Armour type

Heavy

Production
Cost

$2000

Build time

1:20

Produced by

Submarine pen

Requires

Psychic radar

Combat
Ground attack
  • 60 (x2 or x4 when elite) (APSplash2)
  • 25 (x2)(Special HE)
Cooldown
  • 120 (sea)
  • 50 (ground)
Sea speed

5

Attack range
  • 7 (sea)
  • 20 (minimum 8) (ground)
Sight range

8

Function
Abilities

Submerged when not attacking ground targets or damaged
Detects submerged units

Elite upgrade

Increased strength, firepower, rate of fire, self-healing
Fire 4 torpedoes at once

The Boomer is a Yuri anti-ship and anti-surface submarine in Command & Conquer: Red Alert 2: Yuri's Revenge.

Overview[edit | edit source]

The Boomer was capable of firing two torpedoes at once, as well as launching ballistic missiles onto shore installations when surfaced. This, along with increased heavy armour, made it more versatile and powerful than the Soviet Typhoon submarine. An elite Boomer could fire four torpedoes and its SLBM became considerably more powerful. Due to their design, giant squid were unable to attack Boomers. However, the Boomer was rather slow and did not utilize as powerful missiles as Soviet dreadnoughts did. It was also completely helpless against aircraft, making it particularly vulnerable to Allied Ospreys, as Yuri's navy did not consist of any anti-air vessels.


RA2Sovietlogo.png The following is based on the Soviet campaign for Yuri's Revenge and contradicts canon sources.

The main Boomer assembly line was on a secret island in the Pacific ocean, which was destroyed by an unnamed Soviet commander.

In-game[edit | edit source]

The Boomer can easily sink any other ship in a one-on-one duel, but the destroyer and Typhoon cost half as much, and the Typhoon can cost 3/8 of the normal price with an Industrial Plant.

When the Boomer surfaces to fire its missiles, it is incapable of defending itself, leaving it vulnerable to conventional attacks. Anti-aircraft weapons can destroy its missiles, protecting anything targeted by the Boomer. All ships equipped with sonar, such as the destroyer, can detect it and then attack it and relay its position to other units and buildings. As with other naval vessels, it is vulnerable to Navy SEALs, provided that the infantry is not killed before planting the charges. The SLBM launchers require more time to prepare and launch, but the missile itself is more durable than a dreadnought's missile or an aircraft carrier's Hornet.


Quotes[edit | edit source]

When selected[edit | edit source]

  • Boomer systems operational.
  • Maintaining position and depth.
  • Deep sea vessel standing by.
  • Engines primed.
  • Air pressure stabilized.

When moving[edit | edit source]

  • Adjusting rudder.
  • Checking currents.
  • Propeller systems engaged.
  • All ahead, full!
  • Thrusting forward.

When ordered to attack on sea[edit | edit source]

  • Torpedoes armed!
  • This will be a sinker!
  • Fire!
  • Bring them down to our level!
  • Launch initiated!
  • Shark bait!

When ordered to attack on land[edit | edit source]

  • Locking missile coordinates.
  • Missiles ready for launch.
  • Guidance systems checked.
  • They'll never see it coming!
  • Yuri will be proud!
  • Let the missiles fly!

Trivia[edit | edit source]

  • The design of the Boomer submarine appears to take some inspiration from Captain Nemo's "Nautilus" from the book Twenty Thousand Leagues Under the Sea, by Jules Verne.
  • The land missile sprites used for the Boomers are actually early versions of the Dreadnought missiles recycled from the beta version of Red Alert 2.
  • "Boomer" means ballistic missile submarines in US Navy slang.

Gallery[edit | edit source]

Only complete faith in Yuri can protect you! Yuri Third World War ArsenalOnly total compliance will save the lives of you and your family!