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Buggy (Rivals)

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CNCRivals-faux-cover.png
Disambig.png
For other uses, see Buggy.
CNCRiv Buggy.png
CNCRiv vehicle.png Buggy

CNCRiv Buggy stand.png

CNCRiv Buggy rear.png

CNCRiv Buggy engage.png

Unit
Affiliation

CNCR Nod logo.png Nod

Role

Light anti-infantry, anti-drone vehicle

Armament

Machine gun

Tier

1

Tech level

9 Common

Properties
Hit points

1320[1]

Production
Cost

CNCRiv Tiberium.png 30

Produced by

War factory

Combat
Ground attack

76 (115 DPS) vs infantry
53 (80 DPS) vs vehicles
90 (148 DPS) vs structures
90 (141 DPS) vs harvesters

Air attack

76 (115 DPS) vs aircraft

Cooldown

0.25 seconds (initial)
0.66 seconds

Speed

Fastest

Attack range

1

Sight range

2

Buggy and a gun
- Buggy when selected

The buggy is a common Nod vehicle in Command & Conquer: Rivals.

Background[edit | edit source]

The Buggy is emblematic of Nod's early weapon design philosophy. Fast, inexpensive and lightly armored, the Buggy is able to zip around the battlefield performing reconnaissance, anti-infantry and anti-aircraft operations.

Abilities[edit | edit source]

  • Strong against infantry Can target vehicles Strong against aircraft
  • Can attack both Air and Ground units.

Game unit[edit | edit source]

Buggy is a lightly armored anti-infantry vehicle which is able to cause headaches to all light infantry. It's rapid fire and ability to target air makes it especially useful against Drone swarm and Laser drones. The damage against vehicles is limited, but can provide significant chip damage that allows to bring down the vehicles faster.

In early game pairs up well with Attack bikes, which take care of light vehicles and medium aircraft, whereas buggy can handle infantry and drones, which Bikes struggle against.

If anti-air capabilities are not a priority, Cyberwheels and Venoms can substitute Buggies. Cyberwheels can see further, does similar damage to infantry, and is cheaper, but lose their firepower as the squad shrinks, and do insignificant damage to vehicles. Venom does more damage and can fly over obstacles, but switching to air tower is expensive in the early game.

The light armor makes it vulnerable to almost any anti-armor threat, but the fast movement speed allows Buggies to outrun their foes and seek more favorable match-ups.

Decks[edit | edit source]

Seth  
Militant Laser Squad Attack Bikes Buggy Scorpion Tank Banshee

Changelog[edit | edit source]

Quotes[edit | edit source]

When created[edit | edit source]

  • Ready to roll
  • Buggy, gassed up
  • Ready to go off-roadin'

When selected[edit | edit source]

  • What's needed?
  • Buggy and a gun
  • Attack buggy, checking in
  • Your command?

When moving[edit | edit source]

  • Advancing
  • Buggy on the move
  • Skedaddling
  • Buggy rolling

When ordered to attack favorably[edit | edit source]

  • Fill them with holes!
  • The brotherhood is rising!
  • Gonna shred them!

When ordered to attack unfavorably[edit | edit source]

  • No, crazy!
  • The glorious death!
  • Gonna take a beating

When ordered to attack neutral[edit | edit source]

  • Fixing for a fight
  • For the brotherhood!
  • If you say so
  • Alright!

When ordered to attack unreachable target[edit | edit source]

  • Negatory
  • No can do
  • Nu-huh

When in favorable or neutral engagement[edit | edit source]

  • Kill 'em all!
  • Their end is near!

When in unfavorable engagement[edit | edit source]

  • Taking a whooping!
  • Buggy, flipping!
  • Fall back!

Trivia[edit | edit source]

  • Since Cyberwheel got introduced to Nod arsenal, Buggy has lost its scouting role.
  • Southern U.S. accent. Biker attitude.

Gallery[edit | edit source]

Videos[edit | edit source]

Intell Report - Nod Buggy

See also[edit | edit source]

  • Rhino — GDI counterpart.
  • Venom — dedicated anti-infantry unit.
  • Cyberwheel — cheap anti-infantry vehicle.

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png