Comanche (Generals)

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Gen Gameicon.png ZH Gameicon.png
CNCG Comanche Cameo.png
CNCG Comanche R.png



Support helicopter

  • 20mm chaingun
  • 4 anti-tank missiles
  • Rocket pods (upgrade)
Hit points


Armour type
  • Comanche Armor
  • Countermeasures Comanche Armor with Countermeasures
  • $1500
  • $1200 (Granger)
Build time


Produced by

American airfield



Ground attack
  • 6 (chaingun) (Comanche Vulcan)
  • 50 (missiles) (Jet Missile)
  • 30 (rocket pod) (Explosion)
  • 100 (chaingun)
  • 500 (missiles)
  • 200 (rocket pod)
Air speed


Attack range


Sight range


Gen1 Rocket Pods Icons.jpg
Rocket Pods
ZH Countermeasures Icons.png
ZH Stealth Comanche Upgrade Icons.jpg
Stealth Comanche Upgrade (Granger only)
Gen1 Advanced Training Icons.png
Advanced Training
Gen1 Fire Rockets Icons.png
Rocket Barrage
Gunship reporting in!
- Comanche reporting for duty.

The Comanche is the USA's chief attack helicopter in the war against the GLA. Used primarily for the close support of ground forces, the Comanche is armed with a chaingun and missiles by default; the chaingun can fire continuously, while the missiles fire 4 at a time, with a brief recharge time.

Background[edit | edit source]

A staple combat helicopter in the USA's arsenal, the RAH-66 Comanche is fitted with multiple weapon systems capable of quickly destroying ground targets. Its nose-mounted chaingun is deadly to enemy infantry, and its homing missiles deal good damage to vehicles and buildings. For even more firepower, it can gain rocket pods via the Rocket Pods upgrade.

Abilities[edit | edit source]

Unloading rockets
- Comanche preparing Rocket Barrage
Gen1 Fire Rockets Icons.png
Fire Rockets Orders the Comanche to empty its rocket pods at the target location. The rockets don't track targets, but scatter randomly across a wide area, damaging everything that happens to be within the scatter radius.

Upgrades[edit | edit source]

How 'bout those rocket pods?!
- Comanche
Gen1 Rocket Pods Icons.jpg Rocket Pods Unlocks the Rocket Barrage ability. Purchasable at any American Airfield for $800
ZH Countermeasures Icons.png Countermeasures Allows the Comanche to defend itself against missile attacks. Purchasable at any American Airfield in Zero Hour for $1000
ZH Stealth Comanche Upgrade Icons.jpg Stealth Comanche Upgrade Makes the Comanche difficult to detect. Purchasable at any Malcolm Granger Airfield in Zero Hour for $1000
Gen1 Advanced Training Icons.png Advanced Training Allows the Comanche to gain rank twice as quickly. Purchasable at any Strategy Center for $1500

Game unit[edit | edit source]

Gunship reporting in!
- Comanche

The Comanche's chief purpose is close air support for ground units on the offensive. Highly maneuverable, it is effective against ground units of most types, especially infantry and light vehicles, which are easy prey. In groups they are potentially very dangerous, particularly in the case of General Granger's 'Stealth Comanches'. They make very good base guards, as they are immune to Rebel Ambushes, infantry drops, tank drops and a large enough group can destroy a Sneak Attack tunnel before it is fully deployed.

The Rocket Pod upgrade enables a Comanche to fire a staggering amount of rockets in a given area, and was capable of being used to destroy buildings or a large group of units, making them effective for demolition duty in a pinch. Interestingly, if a Comanche using the rocket barrage ability is ordered to stop before expending the rocket supply and another target is within range, it will fire the remaining rockets on said target (provided it's an enemy unit or base defense) before using its gun and primary rockets.

Groups are capable of destroying most anti-air units. Most anti-aircraft units are effective against the Comanche, notable examples being the GLA's Quad Cannon and China's Gatling Cannon. Rogue MiGs and Raptors are also quite dangerous to it. Comanches in general suffer from poor armor.

EMP weapons are also capable of causing the Comanche to crash by disabling it. Pilots parachute as normal.

They are also the only aircraft among General Granger's forces to not have a Point Defense Laser system, most likely for balance of gameplay, as a large swath of Comanches with single PDLs would be extremely lethal to almost every single ground unit.

Changelog[edit | edit source]

  • Generals sneak peek patch 1.02:
    • hit points increased from 200 to 220
    • damaged Comanches now move faster
  • Generals patch 1.05: now reloads more reliably
  • Zero Hour patch 1.03:
    • now get the red rocket trails when they achieve heroic rank
    • blades no longer collide with anything.
    • rocket pod "instant damage speed" removed
    • now displays upgrade for stealth upgrade (Granger only)

Selected Quotes[edit | edit source]

Gunship reporting in!
- When emerged from the Airfield
In the field.
- When selected
Frequencies open.
- When selected
Need a little ground support?
- When selected
Comanche here.
- When selected
Yes, sir.
- When selected
Moving to new AO.
- When moving
Nav systems set.
- When moving
Visibility clear.
- When moving
Flying low.
- When moving
Air cover's on the way.
- When moving
Hose them down!
- When ordered to attack
Search and clear!
- When ordered to attack
Making a sweep!
- When ordered to attack
We're going in!
- When ordered to attack
Got their position!
- When ordered to attack
Operation underway!
- When ordered to attack
Got their position!
- When ordered to attack
Got you covered!
- When ordered to attack
This one's mine!
- When ordered to attack
Unloading rockets!
- When ordered to use Rocket Pods
Time to strike!
- When ordered to use Rocket Pods
All accessible targets!
- When ordered to use Rocket Pods
Finish him off!
- When ordered to use Rocket Pods
How 'bout those rocket pods!?
- When ordered to use Rocket Pods
I'm hit, I'm hit!
- When being shot down
I've lost control of her!
- When being shot down
Eject, eject!
- When being shot down
I can't hold her!
- When being shot down
Going down!
- When being shot down
Rocket pods are now available, sir.
- When the Comanche Rocket Pods upgrade is completed

Cut Laser Comanche quotes[edit | edit source]

Who needs rockets when we have lasers!?
- When selected
Laser Comanche ready to strike.
- When selected
Comanche laser systems online.
- When selected
Light 'em up!
- When ordered to attack
Poke some holes through 'em!
- When ordered to attack

Unused Stealth Comanche quotes[edit | edit source]

Stealth Comanche here.
- When selected
They won't see this Comanche!
- When selected
Gunship ready for covert ops!
- When selected
Looking out for enemy scouts!
- When moving

Gallery[edit | edit source]

Trivia[edit | edit source]

Who needs rockets when we have lasers?
- Laser Comanche Unused Quote
  • According to the sound files, General Townes was supposed to have a variant of the Comanche which would have probably used laser cannons instead of rocket launchers. It was scrapped for unknown reasons. The same thing happens with the Paladin Tank.
  • The Comanche was retired and canceled in real life in favor of UAVs even though it was a stealth helicopter but in the game it was widely used and it does not stealth (except for General Granger's Comanches).
  • The Comanche has two rocket pods on each wing which contradicts the fact that the 4 anti-tank missiles fired by the Comanche are based on Hellfire missiles which are exposed in their missile pod of 4. Interestingly the rocket pods upgrade's cameo are actually the Hellfire missiles that the Commanche comes with already. Additionally, the helicopter in the Rocket Barrage ability cameo is an AH-1 Cobra. 

See also[edit | edit source]

Generals USA icon.png United States of America First GLA War Arsenal Generals USA icon.png