Command & Conquer: Red Alert 2/Development image archive
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This is an archive of official screenshots, photos, cover art ideas, promo images and other images that were made during the development stages of Command & Conquer: Red Alert 2.
Community-made edits of these images are not allowed, unless otherwise stated.
The bulk of the images is sourced from tomsons26's Red Alert 2 beta archive.
- 1 Alpha stages
- 2 Beta stages
- 3 Cover art concepts
- 4 Logos
- 5 Miscellaneous
Alpha stages[edit | edit source]
(Pre-)April 2000 screenshots[edit | edit source]
These images, in somewhat lower quality, were found on the official Red Alert 2 fansite kit that is available on Westwood Studios' FTP server (a mirror is available at Bachsau.com). They were taken in or prior to April 2000.
The four-legged Eiffel Tower was replaced in the final game with a three-legged version
Early and middle alpha stages, assorted[edit | edit source]
Late alpha stages, assorted[edit | edit source]
Variant of a screenshot with final Soviet construction yard sprite incorrectly flipped
Beta stages[edit | edit source]
Icelan[edit | edit source]
While this was a public beta test session, taking screenshots was not allowed.
Prima Strategy Guide, mid-2000 stage[edit | edit source]
The official Prima Strategy Guide used screenshots from several late beta stages. This is seen especially in the clashing cameo styles, a different Soviet HUD, and elements of the techtree that are not available in the released missions, such as the service depot and Allied battle lab (dubbed "tech center") in Hail to the Chief.
Skirmish map Pinch Point
GameStar, late beta stage[edit | edit source]
By this point, most of the gameplay, missions and unit/building art was final, and only cameos and the HUD were different from the released version. The NightHawk Transport was referred to as "Nighthawk Gunship", and the "Soviet" Engineer cameo remains.
Late beta stages, assorted[edit | edit source]
Screenshots with textless cameos and tracked IFVs are earlier.
Chrono Defense (all assets final, only FPS counter proves this is a development build)
September 2000 beta test[edit | edit source]
The string font and art are finalized, with only the Allied HUD showing remains of earlier beta versions. The cameos show that the ones in the released version were made right before the ship date.