Welcome to the Command & Conquer Wiki! Log in and join the community.

Command & Conquer: Sole Survivor

From Command & Conquer Wiki
Jump to: navigation, search
SoleS Gameicon.png
Applications-multimedia.svg This article is written from a real world point of view.
Sole Survivor Cover.jpg
Command & Conquer:
Sole Survivor
Developer Westwood Studios
Publisher Virgin Interactive
Designer(s) Adam Isgreen
Michael Lightner
Erik Yeo
Composer(s) Frank Klepacki
Series Tiberium Universe
Latest version 1.05
Release date NA8 December 1997
Genre Action strategy
Modes Multiplayer
Ratings ESRB: T
Platforms PC
Requirements Windows 95/98
DirectX 3
2x CD-ROM drive
Input Keyboard, mouse

Command & Conquer: Sole Survivor is a multiplayer spin-off of the original Command & Conquer game. It featured a deathmatch-style game in which each player controls any unit of the original Command & Conquer, including the dinosaurs, and travels around the game arena collecting crates to increase this unit's firepower, armour, speed, attack range and reloading speed. Sole Survivor was often compared to a third-person shooter, however played with a top-down perspective of the arena. It featured no singleplayer mode aside from an offline and limited practice mode and the multiplayer had no hints of a storyline. This was the first Command & Conquer game that did not have a DOS version.

Sole Survivor was omitted from inclusion in compilation packs such as Worldwide Warfare, The First Decade or The Ultimate Collection.

Gameplay[edit | edit source]

The gameplay of Sole Survivor was often compared to the deathmatches of the first-person and top-down shooters games of the era. The basic free-for-all mode supported up to 50 players, where the last person standing or the person with the most points won the game. Other modes include football, capture the flag and team deathmatch.

Once a player spawns they start with a limited cloak to let them get started and avoid players who are more powerful than them. To increase the power of your unit you need to acquire creates. Creates increase your health, rate of fire, armour and range. These bonuses stack until a certain limit shown as shown by green bars at the top of the screen.

In addition to increasing the stats of units, crates can have other positive and negative effects.

  • Global decloak (decloaks every player)
  • Global reshroud (resets the shroud for all players)
  • Cloak
  • Ion cannon (the player gets shot with an Ion cannon)
  • Teleport
  • Remove shroud
  • Reshroud

Units[edit | edit source]

There are 23 available units. 18 of them are regular units available in Tiberian Dawn multiplayer gameplay, while the other 5 are nonhuman units from The Covert Operations missions.

TD Minigunner Icons.png TD Grenadier Icons.png TD Rocket Soldier Icons.png TD Flamethrower Icons.gif TD Chemical Warrior Icons.gif TD Commando Icons.png
TD Mammoth Tank Icons.png TD Medium Tank Icons.png TD Light Tank Icons.gif TD Stealth Tank Icons.gif TD Flame Tank Icons.gif TD APC Icons.png
TD Rocket Launcher Icons.png TD Humvee Icons.png TD SSM Launcher Icons.gif TD Buggy Icons.gif TD Artillery Icons.gif TD Recon Bike Icons.gif
SS Visceroid.png SS Triceratops.png SS Tyrannosaurus.png SS Velociraptor.png SS Stegosaurus.png

Trivia[edit | edit source]

  • Sole Survivor is the only C&C game that allows the player to change the EVA voice. The choices are standard EVA, Commando, "Let's make a kill" and "1-900-KILL-YOU".
  • The Sole Survivor soundtrack was comprised mostly of remixes of existing C&C tracks like Hell March, No Mercy and Twin Cannon, some of which were featured in Red Alert: Counterstrike on the PC and Red Alert: Retaliation on the PlayStation. The tracks are available as CD audio on the game CD, making Sole Survivor the only source of CD quality versions of the Red Alert: Retaliation tracks.

Screenshots[edit | edit source]

External links[edit | edit source]

Command & Conquer series