Commando (Tiberium)

From Command & Conquer Wiki
Jump to: navigation, search
For commandos in the Red Alert universe, see Commando (Red Alert).
GDI commandos in actions (Tiberian Dawn)

A commando is a highly-trained, specialized soldier who conducts military operations such as reconnaissance, unconventional warfare, and counter-terrorism actions. Commando units are typically composed of relatively small groups of highly-trained personnel equipped with specialist equipment and armament, operating with principles of self-sufficiency, stealth, speed and close teamwork, tasked with striking far behind enemy lines to eliminate crucial enemy assets, such as nuclear weaponry, headquarters units, and enemy leaders.

History[edit | edit source]

During the First Tiberium War, GDI and Nod commandos were highly trained military or mercenary personnel, used on a variety of high-stakes missions. However, they tend to be unruly and make numerous snide side comments, boasting about their abilities. As long as they fulfilled their mission, it was not a problem for commanders.

During the Second Tiberium War, traditional commando units were phased out, but both factions had an alternate means of filling the traditional commando role. Nod relied on the Cyborg Commando, sporting heavy armor and an incredibly powerful plasma weapon. GDI recruited the Ghostalker, a mutant carrying a powerful railgun, from the Forgotten.

During the Third Tiberium War, the Forgotten Exodus and CABAL's betrayal had led to the need for new commando training programs for both GDI and Nod. GDI Commandos wore heavy armor with jump jets, while Nod Commandos were stealthy covert ops agents. These commandos were a throwback to the commando program of the First Tiberium War. However, each retained aspects that were uniquely their faction; the GDI commando boast heavier armor and jumpjets, making them great shock troopers, while the Nod Commando employs a stealth generator, much like many of Nod's high-tier units. Unlike most units, GDI and Nod commandos have displayed an immunity towards the mind controlling abilities of Scrin Masterminds. While unclear, it is theorized that the extremely intensive training that commandos undergo gives them the mental discipline to maintain self control even with against the psychic powers of a Mastermind.

Commandos by game[edit | edit source]

Tiberian Dawn[edit | edit source]

Tiberian Sun[edit | edit source]

Renegade[edit | edit source]

Tiberium Wars[edit | edit source]

Tiberian Twilight[edit | edit source]

Tiberium Alliances[edit | edit source]

See also[edit | edit source]