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Disambig
For other uses, see Construction yard.

The construction yard was the heart of every GDI, Nod and CABAL base during the Second Tiberium War and the Firestorm Conflict. It was used to prepare all materials necessary for the construction of the respective faction's buildings.

It was created by unpacking a mobile construction vehicle. Despite the identical appearance of both the MCV and the construction yard, each side had its own techtree that was defined by the player's chosen faction. Capturing the opposing side's construction yard gave access to that side's techtree.

Game building[]

The construction yard can build the following structures:

GDI[]

Buildings[]

Defenses[]

Nod[]

Buildings[]

Defenses[]

Changelog[]

  • Tiberian Sun patch 1.13:
    • walling a construction yard in and undeploying it no longer causes it to disappear.
    • the crash caused when an engineer captures a construction yard while the building placement cursor is active is fixed.
  • Tiberian Sun patch 1.16a1: the bug where the player could get stuck in building placement mode if they lost their last construction yard is fixed.
  • Tiberian Sun patch 1.17a: the bug where buildings could be built in arbitrary locations is fixed.

Gallery[]

See also[]

TS GDI logo Global Defense Initiative Second Tiberium War Arsenal TS GDI logo
Join the cause of Nod! Brotherhood of Nod Second Tiberium War Arsenal Ascend!
CABAL TS CABAL Firestorm Conflict Arsenal CABAL TS
TiberiumAlliances Forgotten Forgotten Second Tiberium War Arsenal TiberiumAlliances Forgotten
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