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Corrupter

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TW gameicon.png KW gameicon.png
CNCTW Corrupter Cameo.png

Corrupter

autosize
Unit
Affiliation

CNCKW Scrin logo.png Scrin
CNCKW Reaper-17 logo.png Reaper-17
CNCKW Traveler-59 Logo.png Traveler-59

Role

Support walker

Armament

Tiberium-spraying cannon

Tier

2

Properties
Hit points

3000

Armour type

Medium (100% Cannon, 75% Rocket, 25% Grenade, 25% Gun, 1% Sniper)

Production
Cost

$1000

Build time

0:10

Produced by

Warp sphere
Warp chasm

Requires

Nerve center

Hotkey

F5

Combat
Ground attack

300 (Grenade)

Speed

70

Attack range

150

Function
Abilities

Clear garrisoned structures
Repairs alien units
Weapon can spawn Visceroids
CNCTW Uncombine with Buzzers Cameo.png Uncombine with Buzzers

Notes

Medium vehicle. Strong vs infantry and structures

Ahh! It sprays liquid Tiberium! Get the hell back![1]
- Anonymous GDI soldier

The Corrupter was a Scrin biological support walker during the Third Tiberium War.

Background[edit | edit source]

Few Scrin forces have shaken humanity's resolve quite like the Corrupter. These large, living vehicles are filled with a vile Tiberium-based concoction that can be sprayed across great distances, causing terrible harm to buildings and infantry divisions. Ironically, these same toxins have a restorative effect on the Scrin's own forces. Unconfirmed reports also claim some humans were transformed by the liquid into pulsating, violent, mindless creatures that lashed out at everything in sight[2].

Abilities[edit | edit source]

CNCTW Uncombine with Buzzers Cameo.png
Uncombine with Buzzers Orders the Buzzer swarm attached to the vehicle to detach and roam freely (Ctrl+A).

In-game[edit | edit source]

The Corrupter is primarily useful for its spray-healing ability, which is cost-effective due to the vehicle's relatively low price. As a weapon, the short-ranged spray is lethal against infantry and effective against structures but fares poorly against heavily armored units. Corrupters and Buzzers are the only Scrin units capable of clearing garrisons.

Visceroids[edit | edit source]

In Tiberium Wars, the Corrupter may occasionally create visceroids when it kills enemy infantry. These visceroids will attack their "parent" corrupter for a short time (causing no real harm), then come under its owner's control.

Despite the information in the unit's tooltip, the corrupter does not cause visceroid spawning in Kane's Wrath. This is due to the lack of proper implementation of the DamageAndSpawnNugget function in Kane's Wrath.

Gallery[edit | edit source]

References[edit | edit source]

  1. Command & Conquer 3: Tiberium Wars, MissionDialogue.xml, MG43_Soldier204
  2. Jason Bender. 2007-03-20. Command & Conquer 3 Faction Feature -- The Scrin. IGN.
CNCKW Scrin logo.png Scrin Third Tiberium War Arsenal CNCKW Scrin logo.png
CNCTW Juggernaut HQ Render.png Mechanized walkers CNCTW Juggernaut HQ Render.png