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Cyborg (Rivals)

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CNCRivals-faux-cover.png
Disambig.png
For cybernetics, see Cybernetics.
CNCRiv Cyborg.png
CNCRiv infantry.png Cyborg

CNCRiv Cyborg stand.png

CNCRiv Cyborg engage.png

Unit
Affiliation

CNCR Nod logo.png Brotherhood of Nod

Role

Heavy anti-armor infantry

Armament

Charged particle beams

Tier

3

Tech level

9 Epic

Properties
Hit points

900 per squad member[1]
1800 total

Production
Cost

CNCRiv Tiberium.png 130

Produced by

Temple of Nod

Combat
Squad size

2

Ground attack

75 (75 DPS) vs infantry
400 (400 DPS) vs vehicles
400 (400 DPS) vs structures
400 (400 DPS) vs harvesters

Air attack

400 (400 DPS) vs aircraft

Cooldown

2 seconds

Speed

Fast (~0.5 TPS)

Attack range

1

Sight range

2

Function
Abilities

EMP blasts reduces:

  • Attack and Reload Speed by 15%
  • Movement and Turn Speed by 20%

Reveals invisible units

Notes

EMP lasts for 5 seconds

Calculating their destruction
- Cyborg ordered to attack

The cyborg is an epic Nod tech unit in Command & Conquer: Rivals.

Background[edit | edit source]

The Cyborg Reaper, upgraded with charged particle beams deployed by the Black Hand organization, can inflict EMP damage on enemy vehicles and aircraft. The quadrupedal Cyborg combines several Nod technological breakthroughs into a single terrifying unit, the very sight of which instills fear into all enemies of Kane.

Abilities[edit | edit source]

  • Can target infantry Strong against vehicles Strong against aircraft
  • Attacks against vehicles and aircraft slow their Attack Speed and Movement Speed by 15% for 5 seconds[2].
  • Reveals invisible units.

Game unit[edit | edit source]

Cyborgs are a fast moving anti-air and anti-vehicle infantry squad. They will make a short work of lighter anti-infantry vehicles and aircraft, not to mention other armor. Their EMP is especially deadly on the defense, when incoming unit will be slowed down before having a chance to fire.

The long effect of the EMP means that if the Cyborg is attacked by multiple vehicles or aircraft, they can blast the other units every 5 seconds, to keep them all slowed.

Cyborgs are weak against infantry. Since their best defense is rapid offense and EMP, infantry are an especially awkward opponents. They should be paired with solid anti-infantry unit, like Widowmaker or Confessor.

Decks[edit | edit source]

Oxanna Kristos  
Militant Scavenger Venom Banshee Artillery Cyborg
Oxanna Kristos  
Laser Squad Flame Troopers Widowmaker Centurion Confessor Cyborg

Changelog[edit | edit source]

  • 2018-06-15: Cost increased to 130 (was 100)
  • 2018-06-20:
    • EMP Effect duration reduced to 5 seconds (was 10)
    • EMP Weapon debuff effect reduced to 15% (was 20%)
  • 2018-06-28: Damage vs structures reduced to 100 (was 400)
  • 2018-10-04:
    • Health increased to 900 (was 700)
    • Damage vs. Infantry increased to 75 (was 55)
  • 2019-02-06: Structure damage increased to 400 (was 100)
  • 2019-07-02:
    • Attack speed increased to 1.5 (was 2)
    • Damage reduced to 340 (was 400)
  • 2019-08-12:
    • Attack speed decreased to 2 (was 1.5)
    • Damage increased to 400 (was 340)
  • 2020-03-25: Delay b/w squad attacks increased to 1 second (was 0.75 seconds)

Quotes[edit | edit source]

When created[edit | edit source]

  • Cyborg systems active
  • Cyborg awaken

When selected[edit | edit source]

  • Cyborg awaiting directive
  • Ready to serve
  • Cyborg ready to engage

When moving[edit | edit source]

  • Cyborg moving
  • Calculating waypoints
  • Advancing
  • For Kane

When ordered to attack favorably[edit | edit source]

  • Calculating their destruction
  • For the brotherhood
  • Cyborg will prevail
  • Glory to Nod

When ordered to attack unfavorably[edit | edit source]

  • Calculating my destruction?
  • My demise is inevitable

When ordered to attack neutral[edit | edit source]

  • We will not yield
  • EMP cannons primed
  • Cyborg engaging

When ordered to attack unreachable target[edit | edit source]

  • Order does not compute
  • Futile

When in favorable or neutral engagement[edit | edit source]

  • Kill them all
  • Glory to the brotherhood!
  • Their end is near

When in unfavorable engagement[edit | edit source]

  • Systems failing
  • This is suboptimal

Gallery[edit | edit source]

Videos[edit | edit source]

Nod Cyborgs - Intel Report


Cyborg idling

Trivia[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png
CNCKW Enlightened Cameo.png Cybernetics CNCKW Awakened Cameo.png