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Decks (Rivals)

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In the battlefield the player can bring a commander and six units. The Harvesters can be built even if they are not part of the deck.

When building a deck, several things should be taken into account[1]:

  • There should be least one counter to every unit type — infantry, vehicles and aircraft.
  • Deck should not be made up of entirely single type of units.
  • How the units in the deck helps to achieve the battle plan.
  • Which units will be able to counter the opponents arsenal.

Each deck has some strengths and weaknesses. Part of the planning is figuring out how to overcome the weaknesses and how to maximize the strengths.

Aggro decks[edit | edit source]

Aggressive deck that are aimed at finishing the game as soon as possible. Usually requiring a constant charging of the pads. The main weakness is Tech units, so delaying the Tech units by prioritising charging the missile and harassing the harvesters is a sound tactic.

GDI[edit | edit source]

Lt. Strongarm Suzaku
Riflemen Missile Squad Pitbull A.P.C. Drone Swarm Orca

Strongarm can be replaced with Liang, Drone Swarm with Talon and Orca with Mohawk Gunship.

Dr. Liang Razorback
Riflemen Missile Squad Slingshot Predator Tank Mohawk Gunship Razorback

The Slingshot can be replaced with Pitbull

James Solomon  
Riflemen Missile Squad Jump Jet Troopers Pitbull Drone Swarm Talon

Nod[edit | edit source]

Seth Classic aggro
Militant Laser Squad Cyberwheel Attack Bikes Scorpion Tank Banshee
Seth 2-2-2
Militant Laser Squad Attack Bikes Scorpion Tank Venom Banshee

With the advent of Fanatic-Scorpion Tank decks, it is considered obsolete.

Seth  
Militant Laser Squad Attack Bikes Stealth Tank Venom Shade
Oxanna Kristos Fanatic
Laser Squad Fanatic Cyberwheel Attack Bikes Scorpion Tank Phantom

Oxanna can be replaced with Seth, Phantom with Banshee


Splash decks[edit | edit source]

A five card aggro deck, that has a single Tech unit in it. Plays like a normal aggro deck, but if the game is stalling, the Tech unit is there to provide the firepower to win the late game.

GDI[edit | edit source]

Nod[edit | edit source]

Tech decks[edit | edit source]

These decks rely on the Tech units to win the game. The goal is to stall the game for as long as possible and spend as little as possible to get out the Tech units as soon as possible. Usually is played by deploying both harvesters.

GDI[edit | edit source]

Colonel Jackson Air Mammoth
Riflemen Missile Squad Drone Swarm Orca Hammerhead Mammoth Tank

Jackson can be replaced with Liang, Orca with Mohawk Gunship.

Dr. Liang GDI tech deck[2]
Riflemen Missile Squad Shockwave Troopers Disruptor Zone Trooper Titan

Nod[edit | edit source]

Oxanna Kristos Avatar
Militant Laser Squad Laser Drone Venom Phantom Avatar

Laser Drones can be replaced with Shade.

Oxanna Kristos Arty party
Militant Scavenger Attack Bikes Venom Phantom Artillery

Mid game decks[edit | edit source]

These decks are built to be most effective in the middle game and put up a considerable fight against Tech units.

GDI[edit | edit source]

Colonel Jackson srpss
Riflemen Missile Squad Rhino Pitbull Talon Orca Bomber

Jackson can be replaced with Liang, Rhino with War Dogs, Hammerhead with Talon.

Nod[edit | edit source]

Oxanna Kristos Alicia
Fanatic Cyberwheel Attack Bikes Scorpion Tank Inferno Phantom
Oxanna Kristos Bomber
Militant Laser Squad Cyberwheel Attack Bikes Inferno Phantom

Wheels can be replaced with Buggy, Laser Squad with Scavengers.

Jade Liang Jade
Militant Laser Squad Chemical Warriors Attack Bikes Laser Drone Phantom

Laser Drones can be replaced with Shade, Militants with Cyberwheel and Phantom with Banshee.

Oxanna Kristos Marauder Chuggy
Militant Laser Squad Mutant Marauder Attack Bikes Chem Buggy Banshee

Attack Bikes can be replaced with Stealth Tank, Oxanna with Jade.

Fortress decks[edit | edit source]

The goal is to set up units in a cluster that is able to withstand any attack. They tend to be weak early on, but if they succeed in setting up, they tend to be very difficult to break up.

GDI[edit | edit source]

Dr. Liang GDI Fortress
War Dogs Rhino M.S.V. Shatterer M.L.R.S. Slingshot


Nod[edit | edit source]

No-harvester decks[edit | edit source]

These decks play very cheap units that don't require playing harvesters. Aim is to take control over the map as soon as possible and to charge the pads at all times. These decks gives one extra population slot for the combat units and there is no need to spend time protecting harvesters.

GDI[edit | edit source]

Dr. Liang  
Missile Squad MG Squad War Dogs Pitbull Shatterer Slingshot

Nod[edit | edit source]

Seth  
Militant Laser Squad Cyberwheel Attack Bikes Laser Drone Venom

Novelty decks[edit | edit source]

Played for fun. They either exploit interesting mechanics or are challenging.

Colonel Jackson Double boosted Disruptor
Riflemen Rhino M.S.V. Pitbull Predator Tank Disruptor

Videos[edit | edit source]

Ten deck archetypes
Build A Deck To Reach Tiberium League

References[edit | edit source]