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Destroyer (Red Alert 2)

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RA2 Gameicon.png YR Gameicon.png
Disambig.png
For other uses, see Destroyer.
RA2 Destroyer Icons.png
Destroyer
CNCRA2 Destroyer.png
Unit
Affiliation

RA2Alliedlogo.png Allied Forces

Role

ASUW/ASW warship

Armament

155 mm cannon
Osprey

Tier

1

Tech level

4

Properties
Hit points

600

Armour type

Heavy

Production
Cost

$1000

Build time

0:40

Produced by

Allied naval shipyard

Combat
Ground attack

60 (ARTYHE)

Cooldown

110

Sea speed

6

Attack range

8

Sight range

7 (8 for detecting submarines)

Function
Abilities

Detects stealth

Elite upgrade

Increased strength, firepower, rate of fire, self-healing

The destroyer is an Allied anti-ship vessel in Command & Conquer: Red Alert 2 and Yuri's Revenge. It carries an Osprey for attacking enemy submerged units.

Background[edit | edit source]

The Destroyer was the main Allied warship and was widely deployed on every Allied naval base. It was not too expensive and could be deployed in large groups. Their cannon was effective against other ships, like Dreadnoughts, and the Ospreys were effective against submarines. They were excellent in defending Aircraft carriers against Soviet and Yuri submarines, and they were also effective in attacking coast-based enemies, clearing the way for Amphibious transports.

However, they also had a number of weaknesses: firstly, Soviet submarines in numbers could take out Destroyers because they had a faster reload time. Ospreys were also very vulnerable to Sea Scorpions that could take them out in seconds, leaving Destroyers vulnerable against submarines. Finally, they weren't able to use their cannon on submarines even if these emerged from underwater, while units such as the Grizzly tank were able to attack emerged submarines. However, Allied commanders could always force-fire the destroyer's cannon near submerged submarines, greatly damaging them.

Important operations in which Destroyers took part included the defense of the coasts of Florida, where however the Allied navy was defeated by the Soviets, the liberation of Chicago, and a number of other operations.

Game Unit[edit | edit source]

Battle stations!
- Destroyer in battle

Allied Destroyer cannons are effective against both ships, vehicles, infantry and buildings, but have a short range. If an Osprey is lost, it is automatically replaced at no cost after a period of time. If the Destroyer is lost, its child Osprey will be lost as well; an airborne Osprey will crash even if a nearby destroyer needs a replacement.

When Elite, the Destroyer's cannon would have improved dramatically, to the point the ship could destroy structures from safe distances very quickly with its cannon. Its armor has improved and it gains the ability to self-heal, essentially becoming a small battleship.

Aftermath[edit | edit source]

It is not known to operate after the events of the Psychic Dominator Disaster. After Cherdenko's to 1927, the Destroyer was replaced by assault destroyers in the War of the Three Powers.

Quotes[edit | edit source]

When selected[edit | edit source]

  • Allied ship reporting.
  • Navigation systems ready.
  • Captain on the bridge!
  • Standing by.

When moving[edit | edit source]

  • Speed to full.
  • Main engines engaged.
  • Rudder set for new heading.
  • Aye, commander.
  • Steady as she goes.

When ordered to attack[edit | edit source]

  • Enemy spotted.
  • Attacking
  • Battle stations!

Behind the scenes[edit | edit source]

The destroyer is voiced by Gregg Berger, who also voiced the Harrier and the installer voiceover.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • The model resembles the Arleigh Burke-class destroyer.
  • The ship in the icon is actually a stock model of Italian cruiser Pola with a slightly tweaked dock.
  • If the destroyer is sunk while the Osprey is still on board, the Osprey will vanish.
  • In the original Red Alert 2, the destroyer's quotes are used by most Allied naval units (same goes for the dreadnought in the Soviets' case).
  • Strangely, the main gun does not feature a rotating animation. Instead, the entire unit must turn to face the direction of its targets, whereas all of the Allied naval units in Red Alert feature a rotating turret animation. It is possible that this could have been the result of graphic engine limitations or simply a developer oversight.
  • In the Soviet campaign mission Sub-Divide, it is possible to encounter green Coast Guard Boats, which are essentially destroyers sporting a slightly different model. They are also faster than regular destroyers.
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