Don't Drink the Water
The Allies are developing a new Chrono-based weapon at a nearby facility. Crushing them would be a simple matter, but they are well defended, and all our attempts at assault have met with defeat. Time for a new approach.
Capture the Chronosphere, and use it to send an MCV to the large island. Once there, capture the research facility, and destroy the base.
Use the supply truck to poison the water supply via the waterfalls above the town. With the base dead, it will be easy to capture the Chronosphere.
Background[edit | edit source]
Following the Phase transport's kidnapping, Volkov and Chitzkoi were in good hands and Stalin was happy for Field Commander S7 to be attacking all Allied Forces across Europe and inside Soviet territory. The next part of the plan was to destroy the Allied Navy in Europe's waters. As it goes, Field Commander A9 is keen to attacking some Soviet submarines, while S7 is sent to destroy all naval forces in the region. Josef Stalin would be in good spirits to prove a marvellous naval reaction to the Allies on his enemy's side.
Aftermath[edit | edit source]
With all forces destroyed in the water and sinking below, Premier Stalin congratulated the Commander for a good job and rocking the Allied naval forces on their feet. With Europe on the brink of being conquered, Stalin heard a nasty surprise that a rogue Commander was plotting against him.
In 1950 at first, there was an assassination attempt being planned on Josef Stalin before he poisons Gradenko and finds any subordinate who plots against him is to be killed under his orders (except Kosygin who defects to the Allies) before an attack at Elba island by a Soviet Commander. In 1952, Allied naval forces crossed a river without being harmed by Soviet subs, while Stalin destroys Allied naval forces in Gibraltar that were under General Carville and Field Marshall Von Esling, himself.
References[edit | edit source]
- Westwood Studios, Command & Conquer: Red Alert - The Aftermath. Soviet mission 5: "Don't Drink The Water".