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Nothing can live beneath my toxic cloud, general!
- Dr. Thrax, the GLA Bio-Weapons General

'Dr. Thrax' is the pseudonym of a key leader and scientist of the terrorist group known as the Global Liberation Army.

Background[]

Early activities[]

Little is known about the GLA associate codenamed "Dr. Thrax." While background intelligence indicates that he received training as an immunologist in Jordan (allegedly getting his degree from a mail-ordered college), he left academics in 1995 and disappeared into a GLA-controlled ghetto in Cairo. For the past twenty years, he has produced chemical and biological weapons for terrorist organizations across the globe, including the GLA.[1]

Recent eavesdropping on cell phone traffic indicates that Dr. Thrax has become more involved in day-to-day operations of the GLA. He has scattered labs across Asia and the Middle East, where low-cost WMDs are produced and distributed to local terrorist cells. A cautious and scientific personality, Dr. Thrax never sleeps in the same bed two nights in a row and undergoes frequent cosmetic surgery to alter his appearance.[1]

There is overwhelming evidence that from this point on Dr. Thrax busily produced ever-more lethal biological and chemical weapons, which he sold to various terrorist organisations, including the GLA.

GLA Conflict[]

During the First GLA War, Dr. Thrax was identified as a key leader in the GLA by the US military. When a new chemical weapon was used in a warhead by the GLA and launched from Baikonur Cosmodrome against an American naval base in northern Europe, the US started to hunt down the scientist. Documents obtained from US operations in Somalia and Mt Elbrus revealed that Thrax had massive influence in the terrorist organisation. Having had his funding cut off by the Americans in Operation: Black Gold, Thrax fought a fight to the death against them in the classified Area 52, where his main stronghold was located. Thrax had threatened to launch four warheads against key metropolitan centres but the US army managed to thwart his plans (with help from GLA defectors who were unhinged by Thrax's insanity). Thrax's base was destroyed by the US forces, and it was assumed that the doctor had perished in the battle. His disappearance had led to a short internal power struggle within the GLA after the battle.

Second GLA War[]

Gen2 Gameicon The following is based on the cancelled game Generals 2 and has not been confirmed by canon sources.
GG Toxin 01 UP

Thrax during the Second GLA War

Rumors continue to swirl around the mysterious Chemical Weapons expert known only as "Dr. Thrax" - his origins mysterious, how he survived the collapse of the GLA following their first failed uprising even more so. All that can be ascertained is that Thrax did indeed survive, has returned to prominence within the terrorist organization, and is - if it can be considered possible - a more deeply disturbed individual than ever before.

EU intelligence indicates that Thrax continues to conduct chemical weapons experiments in labs scattered across the globe, leaving a trail of devastating disease and chemical torture in his wake. Whispers from inside the GLA suggest that Dr. Thrax has been physically ravaged by his experiments - organs failing, massive chemical scarring on his legs and torso, hands so damaged he must wear gloves at all times lest they require amputation - but the few who know the entirety of the truth are too terrified to share it.

Quotes[]

Generals 1[]

You dare to select Dr. Thrax? You should reconsider general.
- Dr. Thrax's call to challenge in the loading scree.
Eh... You cannot defeat my toxins, general.
- Dr. Thrac's call to challenge in the loading screen.
That bottle was covered with poison, heh! You are already dead!
- Dr. Thrax's call to challenge in the loading screen.
So, a Particle Cannon to counter my toxins, eh? Your technology is no match for my toxins, General!
- Dr. Thrax when the player builds a Particle Uplink Cannon.
A Nuke Silo? I wouldn't expect anyone to use toxic radiation, perhaps we should work together sometime. *laughs*
- Dr. Thrax when the player builds a Nuclear Missile Silo.
Ah! I see you...
Would you like the Green or the Blue? Both are Equally satisfying. *laughs*
See, you can tell they're... (chef's kiss) just right, when the flesh falls off the bone!
One taste and you'll never go back, even if you wanted to!
Toxin troopers, ATTACK!
Oh, it is not so bad, you should only feel a long and painful burning after this!
OH! Spill on aisle one! *maniacal laugh*
Ah... that's right sit back and relax. Give my toxins more time to work!
Silent, but deadly.
Here we come, general, like a chemical spill.
- Dr. Thrax when he begins his attacks.
Ergh...! I had my wine collection in there!
Get out of my village, General! Eh... There is not much left of it... BUT IT IS MINE! hehe
- Dr. Thrax, when the player enters the village to the right past the bridge.
Gi-! Give me back that Oil Derrick! Don't you know petroleum is a key ingredient in my toxins!?
- Dr. Thrax when the player captures an Oil Derrick
General, I need that Oil Refinery to purify my toxins. What could you possibly need it for, huh?
- Dr. Thrax when the player captures an Oil Refinery
Oh... Your base has grown so large, General. A perfect target for my SCUD Storm!
- Dr. Thrax when the player has built many structures
Maybe you'll consider a peace offering, heh... A-an antidote perhaps?
Guh! My brave warriors! How can you do this to them? What did they ever do to..oh wait, never mind.
- Dr. Thrax when the player destroys his barracks.
Ergh... My Toxin Trucks will roll again!
- Dr. Thrax, when the player destroys his Arms Dealer.
Eh, I didn't really need that anyway,
- Dr. Thrax, when the player destroys his Palace.
Stop destroying my buildings, General. Or I will make things unpleasant for you.
- Dr. Thrax when his base is under attack
Agh...! You have destroyed my Command Center...! Ah well, i've always hated my commanders anyway. hehehe Now... It is just you and me, general. *lightly laughs*
- Dr. Thrax, when the player destroys his Command Center.
Ah ah ah... Your Nuclear Missile will only mutate us and make us stronger! *laughs*
- Dr. Thrax when the player launches a Nuclear Missile.
Yes yes. Fire your little SCUD Storm, visit your useless toxins upon my Base! hehehe
- Dr. Thrax when the player launches a SCUD Storm.
It is so hard to find a doctor these days who will make house-calls. Ah... but Dr. Thrax still does! *laughs*
More victim… Er, I mean, "volunteers" for my experiments. hehe
You are defeated, general. I hope that will teach you to defy Dr. Thrax.
- Dr. Thrax when he defeats the player
I am defeated. Now, where is that cyanide capsule?
- Dr. Thrax when the player defeats him
Perhaps I should not have gotten my degree from mail-order college.
- Dr. Thrax when he is defeated by the player
Stay away from my SCUD missiles! I'll give them to you when I'm ready!
- Dr. Thrax when he deploys a SCUD Storm
What are you doing in here?! (pants nervously) The recipes are mine!!
Do you enjoy watching your men glow in the dark? Eh? heh heh Build more then! hehe
- Dr. Thrax when the player trains many infantry
Hmph! Metal is only a temporary barrier to my toxins!
- Dr. Thrax when the player builds many vehicles
Heh! Coward! Your pilot still need to breathe...!
- Dr. Thrax if the player builds many aircraft.
Perhaps I have inhaled too many of my own toxins... You can't possibly be defeating me!
Eh... (panics) ...Get away from me...! You will not defeat me, General. Do you hear me?!
Aw... what do you have against toxins, eh? Have you seen what they use to make food these days? *scoffs*
Even if you defeat me, my toxins will get to you... Eventually!
See! People do not belong in the air!
- Dr. Thrax upon destroying the player's airfield.
Oh, did I forget to tell you about those? Silly me! Watch the mines, General.
- Dr. Thrax when the player's units detonate his Demo Traps.
Budget? I don't want to hear about the budget!
- Dr. Thrax when he runs out of resources
You'll come for the toxin, but you'll stay... because you're dead! *laughs*
Now breath in... *inhales* That's it, and out. *exhales* Again. Oh yes, feel better? *laughs*
Eh, General, we have a clogged toxin nozzle, gimme a second to fix it...
So many defenses, General, and all... USELESS!"
- When the player builds many defense structures

Generals 2[]

Welcome to the green side of life, baby!
The more toxins, the better.
Toxins aren't so bad. No, no! They're very good for you. They're here to cleanse, not harm! Would I lie?
Wow! That tank's too crazy to fail!
Pray for forgiveness before it's too late. I won't judge.

Arsenal[]

Dr. Thrax's forces are GLA weapons modified to incorporate chemical and biological weaponry, and typically leave some sort of contamination on the ground upon being deployed, resulting in the map becoming dangerous to traverse. He is especially effective against Shin Fai, whose infantry-focused army can dissolve with frightening rapidity against Thrax's poisonous arsenal. Thrax's version of the Anthrax Bomb can annihilate ground units over a wide area, leaving the player's base open to his army which will finish the job.

When fighting as Thrax, the player strives to get close to the enemy to allow the doctor's toxins to do their terrible work. Alternatively, when playing against him, it is vital to destroy Thrax's units as far from one's own forces as possible, from the air, if air units are available. Heavy armor is preferred if the player absolutely must face his units on the ground at closer range. Decontamination and healing units must be ready for Thrax's rebel ambush, which will deposit toxin-spewing squads in the middle of the player's base.

Thrax does not have access to GLA stealth units or abilities, other than the sniper Jarmen Kell.

Zero Hour[]

Units[]

Buildings[]

Upgrades[]

Limitations[]

Generals 2[]

General's Challenge[]

Dr. Thrax's base is located in a frozen, contaminated chemical wasteland of lifeless lakes and poisoned villages. Worse, the player begins amongst leaky toxin bunkers and chemical demo traps that make initial movement hazardous. A nearby tunnel entrance to the north will disgorge a platoon of toxin rebels if bombarded, possibly resulting in an early fatal setback for the unprepared player. The northern bridge will eventually be the avenue of major enemy assaults and must be secured as soon as possible; expect wave after wave of chemical troopers and vehicles to arrive across it shortly after the mission begins. Meanwhile, less intense attacks will trickle in from the eastern village, and the occasional harassing raid from the northwest land bridge (this seems to start if a player's unit crosses an unseen perimeter to the NW). Once the player's base is reasonably secure, going on the offense can prove difficult, as attacking Thrax's base head-on from the front will provoke a swarm of RPG troopers that can shred the attacking force. Hero units will have a tough time in the confined, poisonous environment and are best used defensively or on the margins.

The northwest road is mined with toxin demo traps, but there is a poorly defended derrick at the end of it that gives the player a major advantage. The best way to seize it is by helicopter.

Generally speaking, successful strategies usually revolve first around securing the player's base from the destructive Anthrax Bomber and then racing to build enough superweapons to preemptively destroy Thrax's chemically enhanced SCUD Storm. General's Powers may be necessary to finish the SCUD Storm off; the Chinese artillery barrage is especially suitable.

Trivia[]

Gallery[]

See also[]

References[]

Characters of the Generals Universe
Gen GLA Logo Global Liberation Army War against the GLA Arsenal Gen GLA Logo
G2 Logo GLA Global Liberation Army Second GLA War Arsenal G2 Logo GLA
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