Engineer (Tiberian Dawn)
Background[edit | edit source]
Combat engineers were soldiers trained for the express purpose of carrying all sorts of construction and repair duties on the modern battlefield, as well as taking control of enemy buildings and turning them over to a friendly side.
Game unit[edit | edit source]
Although slow, expensive, unarmed, engineers are a powerful, even essential unit. A single engineer can instantly take control of any enemy building that is not a defensive emplacement.
Engineers are removed from the game afterwards. As such, they represent an investment that must be used with a good deal of planning in order to not be wasted.
It should also be noted that in campaign missions, engineers can be used to capture parked Chinooks, providing air transportation for infantry.
General tactics[edit | edit source]
A transport full of engineers is theoretically capable of capturing a base on its own, but the soldiers are unlikely to survive without some form of backup due to their low speed, health, and lack of weapons. Ideally, friendly units clear a path to the target building(s) for the engineers, so that they can safely turn over control to the player.
The most powerful combination is, of course, an armored personnel carrier with five engineers - or failing that, a Chinook transport helicopter. The former can crush infantry and withstand enemy fire for a time, before safely depositing engineers at the target building. Combined with a meat shield or two (such as a tank or even a buggy/Humvee), they can be used to knock-out a construction yard early on.
Gallery[edit | edit source]
In the construction yard deployment cutscene
Trivia[edit | edit source]
- In Command & Conquer: Remastered, the engineer in the cameo bears a striking resemblance to the late RTS commentator John "TotalBiscuit" Bain, who was a fan of the Command & Conquer franchise.
See also[edit | edit source]