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Engineer (Tiberian Dawn)

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TD Gameicon.png C&C Covert Ops Cover.gif
TD Engineer Icons.gif


CNCTD Engineer in-game.png
Internal name



CNC1 GDI Emblem.png GDI
CNC1 Nod Emblem.png Nod


Tool kit



Tech level


Hit points


Armour type




Build time


Produced by

Barracks (GDI)
Hand of Nod (Nod)



Sight range


Engineer is a GDI and Nod support soldier in Tiberian Dawn.

Background[edit | edit source]

Combat engineers were soldiers trained for the express purpose of carrying all sorts of construction and repair duties on the modern battlefield, as well as taking control of enemy buildings and turning them over to a friendly side.

Characteristics[edit | edit source]

Although slow, expensive, unarmed, engineers are a powerful, even essential unit thanks to their abilities:

  1. A single engineer can instantly take control of any enemy building that is not a defensive emplacement.
  2. When used on friendly buildings, they instantly restore them to full strength.

Engineers are removed from the game afterwards. As such, they represent an investment that must be used with a good deal of planning in order to not be wasted.

It should also be noted that in campaign missions, engineers can be used to capture parked Chinooks, providing air transportation for infantry.

General tactics[edit | edit source]

A transport full of engineers is theoretically capable of capturing a base on its own, but the soldiers are unlikely to survive without some form of backup due to their low speed, health, and lack of weapons. Ideally, friendly units clear a path to the target building(s) for the engineers, so that they can safely turn over control to the player. On the home front, having a few spare engineers scattered around the base can help provide emergency repairs to key structures when the base comes under attack, especially in situations where normal repair cannot offset the damage done.

The most powerful combination is, of course, an armored personnel carrier with five engineers - or failing that, a Chinook transport helicopter. The former can crush infantry and withstand enemy fire for a time, before safely depositing engineers at the target building. Combined with a meat shield or two (such as a tank or even a buggy/Humvee), they can be used to knock-out a construction yard early on.

Gallery[edit | edit source]

See also[edit | edit source]

Join the Global defense Initiative Global Defense Initiative First Tiberium War Arsenal We save lives!
Join the cause of Nod! Brotherhood of Nod First Tiberium War Arsenal Ascend!