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Fake buildings (Generals)
|For the Allied fake buildings in Red Alert, see Fake Buildings (Red Alert).|
Fake buildings were decoys of important GLA structures which perfectly mimicked their originals in appearance, but lacked any functionality. Workers were trained to build these fake structures, which could either be remotely detonated or, for a fee, upgraded to the real version of that particular structure at any time.
These buildings are exclusive to the Zero Hour expansion pack.
Available fake buildings[edit | edit source]
Fake buildings could only be built if the real one was also available, so, for instance, the fake black market could only be built the player owned a palace.
Abilities[edit | edit source]
|Become Real||Upgrades the building to the real version|
|Detonate||Detonates the building, damaging nearby enemy units|
In-game[edit | edit source]
These fake buildings were of even more use to Prince Kassad, who could stealth his real buildings, making the fake buildings appear to be the only ones present to his foes.
Fake buildings are a lot weaker than their real counterparts, and this information can be used to determine whether a building is fake. Also, when stealth detection is applied, a yellow square appears around the fake building.
Trivia[edit | edit source]
- Prince Kassad's fake buildings were originally supposed to be able to get camo netting, just like their real counterparts.
- Residual textures suggest that a fake Stinger site, a fake Tunnel Network and a fake Scud storm were also planned.
Gallery[edit | edit source]
See also[edit | edit source]