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Fist of Kane

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TA gameicon.png
Fist of Kane
autosize
Structure
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Anti-vehicle support

Properties
Hit points

2,500 (level 1)
1,114,479 (level 65)

Armour type

Structure

Production
Cost

Construction Slots 1

Requires

Construction yard level 9

Combat
Cooldown

40 (calibration)

Attack range

8 (calibration)

The Fist of Kane is a Nod support structure in Tiberium Alliances which provides anti-vehicle defense for the base it is defending.

Game building[edit | edit source]

The Fist of Kane is a unique building and so it needs one clear plot spacing from other unique buildings.

It automatically supports all alerted friendly bases within range (12 fields) with an artillery barrage in their defense area against incoming attacks.

Additionally, the artillery support can be manually calibrated on one player base (default: own base) within 8 fields to defend that base without being alerted. Artillery support requires weapon calibration which requires 120 seconds plus an additional 40 seconds per field. Only one support building of this type in can be constructed per base.

Damages (for lower levels, damages evolution between level 1 and 65 structures):

  • Same level as enemy: 3% vs Infantry, 7% vs Vehicles, 0% vs Aircraft.
  • 1 level below enemy: 1.5~3.0% vs Infantry, 3.5~6.9% vs Vehicles, 0% vs Aircraft.
  • 2 levels below enemy: 1.0~2.9% vs Infantry, 2.3~6.8% vs Vehicles, 0% vs Aircraft.

Gallery[edit | edit source]

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png