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Flak trooper (Red Alert 2)

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RA2 Gameicon.png YR Gameicon.png
RA2 Flak Trooper Icons.png RA2 Flak Trooper Veteran Icons.png

Flak Trooper

autosize
Unit
Affiliation

RA2Sovietlogo.png World Socialist Alliance

Role

Anti-air infantry

Armament

Flak gun

Tier

2

Tech level

1

Properties
Hit points

100

Armour type

N/A

Amphibious

No

Production
Cost

$300

Build time

0:12

Produced by

Soviet barracks

Requires

Radar Tower

Combat
Ground attack
  • 20 (FlakTWH)
  • 30 (IFV) (FlakTWH)
Air attack

20 (8 when elite) (FlakGuyWH)

Cooldown
  • 20 (ground)
  • 15 (IFV) (ground)
  • 25 (air)
Speed

4

Attack range
  • 5 (ground)
  • 7 (IFV) (FlakTWH) (ground)
  • 8 (air)
Sight range

5

Function
Elite upgrade

Increased strength, firepower, rate of fire, self-healing
2 rapid succession shots while attacking air unit.

The flak trooper is a Soviet anti-air infantry unit in Command & Conquer: Red Alert 2 and Yuri's Revenge.

Overview[edit | edit source]

The standard trooper carries a powerful portable flak cannon over his shoulder, with the added weight making them slower than the average conscript. They have proved very effective in infantry firefights, as their flak cannons were highly destructive against infantry thanks to their added splash damage, an advantage that was made more lethal in regards to their surprisingly long range. However, in order to avoid exhaustion from lugging around their heavy weapons, flak troopers were issued very light armour, and could be killed easily by enemy anti-infantry units.

Soviet time travel created a different flak trooper during the War of the Three Powers which filled the same role, and was armed with Magnetic Mines.

The trooper also has anti-aircraft capabilities, as their flak cannons allowed proximity shells to be shot high into the air. The unit dealt similar splash damage against air units that are clustered close together, such as Allied Harrier jets en-route to a target. It should be noted that in comparison to the Soviet flak cannon emplacement, the flak trooper paled in range and damage, but this was compensated by being cheaper, mobile, independent on power supply and versatile in means of being able to engage a wide variety of targets, not just aerial units. Groups of these troopers could defend any important site, as their cannons were capable of destroying enemy aircraft with ease.

On the other hand, flak troopers were not seen as permanent solutions as cheap base defense, as they performed poorly against armoured foes. Their flak cannons were almost useless against enemy armour, though they could do some noticeable damage to lighter vehicles like Allied IFVs and Yuri's gattling tanks. Flak tracks were ultimately a better solution as mobile anti-air units.

Oddly, when the flak trooper is prone, he travels faster. Also, when placed in an IFV, he cannot target aircraft.

Quotes[edit | edit source]

When selected[edit | edit source]

  • Flak trooper reporting.
  • Ready.
  • Orders, comrade?
  • At least I have job.[sic]

When moving[edit | edit source]

  • Da!
  • I'm going!
  • Moving out!
  • This gun is heavy.

When ordered to attack[edit | edit source]

  • Flak attack!
  • This will be messy.
  • Clouds of death!
  • A little flak?

When suppressed[edit | edit source]

  • I can't see through flak!
  • They're shooting me!
  • Help me, Romanov!
  • I'm just one man!

Gallery[edit | edit source]

Trivia[edit | edit source]

  • In real life, USSR engineers designed a similar weapon in the 1960s - "Kolos" anti-air grenade launcher, that fires unguided rockets against low-altitude planes and helicopters. This system was tested successfully, but did not go into production due to the advent much more capable MANPADS.
  • The flak trooper is voiced by Douglas Rye.
We will bury them! Soviet Third World War Arsenal Death to capitalists!