Flame Tank (Rivals)
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|For other uses, see Flame tank.|
380 against infantry
Flames damage 4 tiles in a cone
Background[edit | edit source]
The third generation Flame Tank is a terror weapon of enormous anti-structure potential. Sporting powerful dual flame cannons, the Flame Tank can lay waste to masses of infantry — friend or foe — in a single attack.
Abilities[edit | edit source]
Strong against infantry and structures. Can attack vehicles, cannot attack air.
Game unit[edit | edit source]
Flame Tank follows the classical Nod approach: fast and high damage. There is no infantry that can stand against the flame tank, and even long range infantry like MG Squad is not save behind friendly units, as the flames reach over them. This cone of flame can be a blessing and a curse, since frying up own units or even the base can be easily done by mistake.
Even though the flames can reach targets two hexes away, the Flame Tank has to get close and personal before it can start firing.
For maximum efficiency when attacking the base, the Flame tank should be placed so that the whole flame cone is hitting the base.
Flame tank can be easily countered by anti-vehicle aircraft and armor.
Changelog[edit | edit source]
- Balance update 2019-07-31:
- Speed increased to Fast from Avg
- Cost decreased to 90 from 110
- Structure Damage reduced to 300 from 425
Gallery[edit | edit source]
Flame tank next to a laser squad, from the announcement trailer
References[edit | edit source]