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Flame troopers (Rivals)

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CNCRiv Flame Troopers.png
CNCRiv infantry.png Flame Troopers

CNCRiv Flame Troopers stand.png

CNCRiv Flame Troopers idle.png

CNCRiv Flame Troopers engage.png


CNCR Nod logo.png Nod


Anti-infantry/anti-structure infantry





Tech level

9 Rare

Hit points

400 per squad member[1]
1200 total


CNCRiv Tiberium.png 40

Produced by

Hand of Nod
Drill pod

Squad size


Ground attack

75×2 (225 DPS) vs infantry
15×2 (45 DPS) vs vehicles
100×2 (300 DPS) vs structures
15×2 (45 DPS) vs harvesters


0.5 seconds (initial)
2 seconds


Fast (6.9)

Attack range


Sight range



Reveals adjacent stealthed units.
Strong against structures.

May the flames envelop us.
- Flame Troopers when selected

Flame troopers are a Nod rare infantry squad unit in Command & Conquer: Rivals.

Background[edit | edit source]

The Flame Trooper squad is the current iteration of Nod's terrifying shock troops. Armed with dual flame cannons, Flame Troopers can quickly lay waste to enemy infantry and structures alike; however, they tend to do little damage to enemy vehicles.

Abilities[edit | edit source]

Game unit[edit | edit source]

As powerful infantry squad, Flame Squad excel at eliminating enemy infantry and directly assaulting structures.

In the early game, where every piece of Tiberium matters, Militants are a better choice. But as the game progresses, population cap becomes more relevant and Flames provide more damage and have more health, which allows them to hold pads for longer, even in unfavorable match-ups. Fanatics comparable damage output and boost ability.

Flame Troopers are strong against all structures. The Obelisk of Light has very low fire rate, which allows the Flames to walk up to it and do significant damage. Minigun Turret has better fire rate, but low health, meaning that Flames are better off attacking it, not running away. Damage to the base is not significant enough to make a direct assault viable, but it could provide relevant chip damage.

Ability to reveal adjacent stealth units allows them to decloak Stealth Tanks, but the limited damage to the vehicles means they have to rely on other friendly units to deal significant damage to the tank.

Flames are weak against all anti-infantry vehicles, aircraft and Confessors.

They share the same stats and abilities as the Shockwave Troopers.

Flame Troopers can be deployed using Drill Pod.

Decks[edit | edit source]

Oxanna Kristos  
Laser Squad Flame Troopers Cyberwheel Attack Bikes Giga-Cannon Stealth Tank

Changelog[edit | edit source]

Quotes[edit | edit source]

When created[edit | edit source]

  • Ready to purify with flame
  • Flame trooper igniting
  • Bringing fire to the world

When selected[edit | edit source]

  • Flame trooper, ready to burn
  • Firestarter ready
  • May the flames envelop us
  • Honor to the brotherhood

When moving[edit | edit source]

  • The fire spreads
  • Purge with fire
  • Flames are moving
  • Advancing
  • For Kane!

When ordered to attack favorably[edit | edit source]

  • My flames will surround them
  • They will go up in flames
  • We will not yield

When ordered to attack unfavorably[edit | edit source]

  • I devout my life to flame
  • Flames do as commanded
  • I'll burn brightly

When ordered to attack neutral[edit | edit source]

  • As you command
  • I cleanse with flame
  • Purifying with flame
  • As you wish

When ordered to attack unreachable target[edit | edit source]

  • Cannot do it
  • Impossible

When in favorable or neutral engagement[edit | edit source]

  • I am on fire!
  • The end is near!
  • Burning!

When in unfavorable engagement[edit | edit source]

  • We're going down in flames!
  • Flame trooper under fire!
  • Taking fire!

Trivia[edit | edit source]

Videos[edit | edit source]

Intel report on GDI Shockwave/Nod Flame Troopers

Gallery[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png