Gattling cannon (Yuri's Revenge)
|For the Chinese structure, see Gatling Cannon (Generals).|
Anti-air/anti-surface defensive turret
Dual gatling guns
25/30/40 (three stages)(GattWH)
16/8/4 (three stages)
Background[edit | edit source]
The name comes from the term "gatling gun": the cannons are armed with a pair of these lethal weapons. Firing a high-caliber slug with a tremendous muzzle velocity, the cannons can target both ground units and aircraft.
In-game[edit | edit source]
Gattling cannons take a while to "spin up"; in other words, it takes some time for the cannons to reach their maximum rate of fire and, therefore, their maximum damage potential. This means that while the cannon is adequate to deal with light infantry and aircraft initially, it has to survive a prolonged period of sustained firing to be able to significantly damage vehicles.
However, their range is relatively short. They are vulnerable to larger tank battalions due to their low damage output to vehicles in short-duration fire, and are outranged by artillery.
Changelog[edit | edit source]
- Yuri's Revenge patch 1.001: ground attack range increased from 5 to 6.
Gallery[edit | edit source]
A line of gattling cannons defending a base in San Francisco.
See also[edit | edit source]
- Patriot missile system (Red Alert) - Allied equivalent
- Flak cannon (Red Alert 2) - Soviet equivalent