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Grenadier (Rivals)

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CNCRivals-faux-cover.png
CNCRiv Grenadier.png
Grenadier

CNCRiv Grenadier stand.png

CNCRiv Grenadier idle.png

CNCRiv Grenadier engage.png

Unit
Affiliation

CNCR GDI logo.png GDI

Role

Heavy anti-vehicle

Armament

EMP grenades

Tier

2

Tech level

15, common

Properties
Hit points

550 per squad member[1]

Production
Cost

60

Produced by

Barracks

Combat
Squad size

3

Ground attack

27 against infantry
340 against vehicles, structures, harvesters

Cooldown

0.25 seconds (initial), 2.64 seconds

Speed

Average

Attack range

1

Sight range

2

Function
Abilities

Reveals invisible units

Notes

EMP is effective for 0.7 seconds, it reduces Movement Speed by 60% and Attack Speed by 25%.

Boom, baby, boom!
- Grenadiers when attacking

The Grenadier is a GDI common infantry squad unit in Command & Conquer: Rivals.

Description[edit | edit source]

The Grenadier has been a common sight is GDI armies since the very first Tiberium War. The modern Grenadier Squad is equipped with stielhandgranate-style grenades for increased range and EMP charged payload which can slow down even the largest enemy ground vehicles.

Attacks against vehicles slow down their Attack Speed by 25% and Movement Speed by 60% for 0.7 seconds.

Abilities[edit | edit source]

Effective against vehicles, cannot attack air. Reveals adjacent stealthed units.

Game unit[edit | edit source]

Grenadiers excel at stopping vehicle threat, literally. Not only do they have considerable damage output, they reduce movement speed of vehicles, which makes it very hard to escape their grenades.

Their rather sluggish movement speed means they are more fit to defend positions, as they are not suited to chase down vehicles.

Being specialty unit, Grenadiers are vulnerable to air and infantry. Put or MG Squad or Sniper Team behind them, and that should take care of infantry threat.

Personality[edit | edit source]

Speaking in booming voice. When idle juggles the grenades.

Changelog[edit | edit source]

Quotes[edit | edit source]

When created[edit | edit source]

  • Grenadier, reporting
  • Grenadier unit, ready
  • Boom, baby, boooom!

When selected[edit | edit source]

  • Explosives are primed
  • Ready for action
  • Grenadier awaiting orders
  • Waiting orders
  • Charges are ready

When moving[edit | edit source]

  • You got it
  • I'm on it
  • Explosives on the move
  • Don't drop the grenade! Don't drop the grenade!!
  • Move it or lose it!

When ordered to attack favorably[edit | edit source]

  • Love a good explosion
  • Boom, baby, boom!
  • We've got this!
  • They don't stand a chance!

When ordered to attack unfavorably[edit | edit source]

  • It's a good day to die!
  • This is gonna be bad
  • Boom has left the room
  • This will hurt

When ordered to attack neutral[edit | edit source]

  • Bringing the boom
  • That's cigar or dynamite?
  • Taking the boom to 'em
  • Boom boom
  • Juggling grenades

When ordered to attack unreachable target[edit | edit source]

  • Negative
  • Nope, not happening
  • Can't blow that up

When in favorable or neutral engagement[edit | edit source]

  • Pulling the pin!
  • Lighting the fuse
  • Chucking grenades

When in unfavorable engagement[edit | edit source]

  • Grenadiers pinned down!
  • Grenadiers getting pounded!
  • They're ripping us apart!
  • This is it!

Videos[edit | edit source]

Intel report on Grenadiers

See also[edit | edit source]

References[edit | edit source]

CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png