Welcome to the Command & Conquer Wiki! Log in and join the community.

Grenadier (Rivals)

From Command & Conquer Wiki
Jump to: navigation, search
CNCRivals-faux-cover.png
Disambig.png
For other uses, see Grenadier.
CNCRiv Grenadier.png
CNCRiv infantry.png Grenadier

CNCRiv Grenadier stand.png

CNCRiv Grenadier engage.png

Unit
Affiliation

CNCR GDI logo.png GDI

Role

Heavy anti-vehicle

Armament

EMP grenades

Tier

2

Tech level

15 Common

Properties
Hit points

550 per squad member[1]
1650 total

Production
Cost

CNCRiv Tiberium.png 60

Produced by

Barracks

Combat
Squad size

3

Ground attack

27 (31 DPS) vs infantry
340 (386 DPS) vs vehicles
340 (386 DPS) vs structures
340 (386 DPS) vs harvesters

Cooldown

2.64 seconds

Speed

Average

Attack range

1

Sight range

2

Function
Abilities

Reveals stealthed units

Notes

EMP is effective for 0.7 seconds, it reduces Movement Speed by 60% and Attack Speed by 25%.

Boom, baby, boom!
- Grenadiers when attacking

The Grenadier is a GDI common infantry squad unit in Command & Conquer: Rivals.

Description[edit | edit source]

The Grenadier has been a common sight is GDI armies since the very first Tiberium War. The modern Grenadier Squad is equipped with stielhandgranate-style grenades for increased range and EMP charged payload which can slow down even the largest enemy ground vehicles.

Abilities[edit | edit source]

  • Can target infantry Strong against vehicles Cannot target aircraft
  • Reveals adjacent stealthed units.
  • Attacks against vehicles slow their Attack Speed by 25% and Movement Speed by 60% for 0.7 seconds.

Game unit[edit | edit source]

Grenadier squad excels at stopping vehicle threat. Not only do they have considerable damage output, they reduce movement speed of vehicles, which makes it difficult to escape once the grenades start falling.

The rather sluggish movement speed of Grenadiers means they are not suited to chase down vehicles, but they do well on defense. If greater mobility is required, Jump jet troopers are a good alternative.

Ability to reveal stealthed units is a serious threat to the lightly armored Stealth tank.

Being specialty unit, Grenadiers are vulnerable to air and infantry. To cover them, use Rhino, Pitbull or Wolverine.[2]

Their substantial health allows Grenadiers to withstand anti-infantry fire from light aircraft and infantry for some time, but even then the supporting units should come to help as soon as possible.

Deck[edit | edit source]

Lt. Strongarm  
Missile Squad Sniper Team Grenadier Talon Mohawk Gunship Hammerhead
Colonel Jackson  
Riflemen Missile Squad Grenadier Talon Mohawk Gunship Hammerhead
Dr. Liang  
Riflemen Missile Squad Grenadier Slingshot Razorback Mammoth Tank
Dr. Liang  
Sniper Team Grenadier War Dogs Pitbull Predator Tank Sandstorm

Changelog[edit | edit source]

  • Added to the game on 22 March 2019
  • 2019-04-23:
    • Initial Attack Delay reduced to 0 (was 0.25)
    • Health increased to 550 (was 500)
    • Projectile speed increased to 30 (was 20)
  • 2019-06-05:
    • Emp attack speed decrease, increased to 25% (was 15%)
    • Movement speed EMP increased to 60% (was 55%)
  • 2019-06-27: Grenadier movement behavior adjusted (faster turn)
  • 2019-09-12: Increase projectile speed by 25%

Quotes[edit | edit source]

When created[edit | edit source]

  • Grenadier, reporting
  • Grenadier unit, ready
  • Boom, baby, boooom!

When selected[edit | edit source]

  • Explosives are primed
  • Ready for action
  • Grenadier awaiting orders
  • Waiting orders
  • Charges are ready

When moving[edit | edit source]

  • You got it
  • I'm on it
  • Explosives on the move
  • Don't drop the grenade! Don't drop the grenade!!
  • Move it or lose it!

When moving to attack favorably[edit | edit source]

  • Love a good explosion
  • Boom, baby, boom!
  • We've got this!
  • They don't stand a chance!

When moving to attack neutral[edit | edit source]

  • Bringing the boom
  • That's cigar or dynamite?
  • Taking the boom to 'em
  • Boom boom
  • Juggling grenades

When moving to attack unfavorably[edit | edit source]

  • It's a good day to die!
  • This is gonna be bad
  • Boom has left the room
  • This will hurt

When unable to attack target[edit | edit source]

  • Negative
  • Nope, not happening
  • Can't blow that up

When attacking[edit | edit source]

  • Pulling the pin!
  • Lighting the fuse
  • Chucking grenades

When under attack[edit | edit source]

  • Grenadiers pinned down!
  • Grenadiers getting pounded!
  • They're ripping us apart!
  • This is it!

Behind the scenes[edit | edit source]

We hope the Grenadiers will give players a higher tier infantry that can counter vehicles.
- KyleF

Gallery[edit | edit source]

Videos[edit | edit source]

Intel report on Grenadiers


Idling

Trivia[edit | edit source]

  • In other Tiberium universe games the grenadiers are a anti-infantry unit.
  • Speaking in booming voice.
  • When idle juggles the grenades.

See also[edit | edit source]

References[edit | edit source]

CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png