Guard Duty

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RA1 Gameicon.png
Guard Duty
North Oder river battlefield
North Oder river battlefield

Lesson in Blood


Covert Cleanup

Part of

Second World War


Oder-Neisse river line


Soviet victory


RAR Soviets Logo.png Soviet Union

RAR Allies Logo.png Allied Forces


Destroy all Allied forces in the area

Destroy the Soviet forward command HQ


RAR Soviets Logo.png Soviet Commander

RAR Allies Logo.png Unknown


Soviet border forces

German border forces

Mission transcript
RAR Soviets Logo.png The following is based on the Soviet campaign of Red Alert and might contradict canon.
Tomorrow, the attack on Germany begins, but today, we must protect our facility from Allied attacks. Keep the Command Center intact at all costs, and destroy any Allied fortification you might find.
- Mission briefing

Guard Duty is the second mission in the Soviet campaign of Command & Conquer: Red Alert.

Background[edit | edit source]

Stalin's dream of conquering Europe was about to begin. The Soviet military had started mobilising for the invasion of Western Europe, but needed more time. Knowing that the Allies could hardly miss a Soviet build-up at the German-Polish border, Commander Kukov called upon an up-and-coming Soviet commander to guard the bridges that were key to the Soviet invasion of Germany. The mission was to defend the Soviet command post at one of the two bridges, and eliminate all the Allied forces guarding their side of the bridge.

Beta variants[edit | edit source]

The v0.09c beta of Command & Conquer: Red Alert features two playable variants of this mission. Variant A only has minor differences compared its final version, such as an additional ore field south of the Soviet base. The Allies are also supposed to be reinforced by a Destroyer. However, the trigger to call in the ship is missing, and the Destroyer can’t reach the waypoint it is supposed to end up at. The B variant differs substantially from both final maps. This map is conceptually the same, but the player starts with a Barracks and a Refinery. No Airfields are present, nor does the player have access to them. This setup matches that of the cutscene that plays prior to the mission. There is only one river crossing via a central island with three bridges. The difficulty of the map is much higher, with the Allies having access to more Pillboxes and APCs. The B variant appears to be a very early map used for testing, as it contains a lot of different team types with instructions such as taking different formations, including commands that don’t work in the final version of the game.

Gallery[edit | edit source]

Videos[edit | edit source]

Soviet emblem (mission accomplished cutscene)

References[edit | edit source]

Red Alert, Counterstrike and The Aftermath missions