Hand of Nod (Tiberium Wars)

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TW gameicon.png KW gameicon.png
CNCTW Hand of Nod Cameo.png Hand of Nod
CNCKW Hand of Nod.png
Structure
Internal name NODHandOfNOD
BlackHandHandOfNOD
MarkedOfKaneHandOfNOD
Affiliation CNC3 Nod Logo.png Nod
CNCKW Black Hand Logo.png Black Hand
CNCKW Marked of Kane logo.png Marked of Kane
Role Infantry training
Tier 1
Properties
Hit points 2500
Armor type Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
Production
Cost $500
Build time 0:05
Produced by Nod construction yard
Crane
Requires Nod power plant
Hotkey F3
Function
Power -5
Produces Nod infantry

The third iteration of the Hand of Nod was the Brotherhood of Nod's infantry production structure during the Third Tiberium War and the Second Nod Reunification War.

Background

The Hand of Nod served as a barracks and an armory, providing shelter, supplies, and training to Nod soldiers[1]. It was also a place of learning for militants, a sanctuary for fanatics as they perform their departure rituals, and an interrogation center for Confessors. Saboteurs and Commandos may also choose to bunk down in the Hand of Nod prior to launching their secret operations[2].

Game structure

As the basic infantry training structure, the Hand is a bit more narrow than its GDI equivalent, making it easier to deploy in tight quarters.

When sold or destroyed, the hand loses its grip on the globe clutches and the falls to the ground. The globe keeps rolling and before stopping, it can damage or destroy any unit it encounters.

Produced infantry

Icon Unit Requirements Ability
CNCTW Militant Squad Cameo.png
CNCKW Militants Cameo.png
Militant squad Nod Call for transport
CNCKW Confessor 2 Cameo.png Confessor cabal BH Hallucinogenic Grenades
CNCKW Awakened Cameo.png Awakened MoK Call for transport
EMP Blast
CNCTW Militant Rocket Squad Cameo.png Militant rocket squad none Call for transport
CNCTW Saboteur Cameo.png Saboteur none Capture structures
Repair structures and bridges
Call for transport
Booby Trap
CNCTW Fanatics Cameo.png Fanatics Operations Center Call for transport
CNCTW Shadows Cameo.png Shadow Team Secret Shrine
Nod and MoK
Glide Packs
Explosive Charge
Deploy Artillery Beacon
CNCKW Enlightened Cameo.png Enlightened Secret Shrine
MoK
Call for transport
EMP Blast
CNCTW Black Hand Cameo.png
CNCKW Black Hand Cameo.png
Black Hand Operations Center
Nod and BH
Call for transport
CNCKW Tiberium Trooper Cameo.png Tiberium trooper Operations Center
MoK
Call for transport
CNCTW Nod Commando Cameo.png Commando Secret Shrine
Tech Lab
Call for transport

Changelog

Gallery

Links

Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!
  1. Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
  2. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Kane's Arsenal, "Hand of Nod".