Welcome to the Command & Conquer Wiki! Log in and join the community.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Infantry Fighting Vehicle

From Command & Conquer Wiki
(Redirected from IFV (Red Alert 2))
Jump to: navigation, search
RA2 Gameicon.png YR Gameicon.png
RA2 IFV Icons.png RA2 IFV Veteran Icons.png

Infantry Fighting Vehicle

The default IFV design with rocket launchers
The default IFV design with rocket launchers
Unit
Affiliation

RA2Alliedlogo.png Allied Forces

Role

Multipurpose support vehicle

Armament

Hover missiles (default)

Tier

1

Tech level

3

Properties
Hit points

200

Armour type

Light

Transport slots

1 infantry unit

Production
Cost

$600

Build time

0:24

Produced by

Allied war factory

Combat
Ground attack

25 (80 when elite) (HE)

Air attack

25 (AP)

Cooldown

50

Speed

10

Attack range
  • 6 (ground)
  • 10 (air)
Sight range

8

Function
Abilities

Changes weapon depending on infantry garrisoned within

Elite upgrade

Increased strength, firepower, rate of fire, self-healing

The Infantry Fighting Vehicle (abbreviated as IFV) is a light Allied vehicle in Command & Conquer: Red Alert 2 and Yuri's Revenge. It changes its purpose and weapon pod based on the infantry unit transported within it, but is by default an anti-air unit.

Background[edit | edit source]

The IFV can be garrisoned by one infantry unit. This will cause its weapon to change. Without any infantry inside, it is primarily an anti-aircraft unit and fires a weaker version of the missiles used by the Patriot Missile System against both ground and air targets. While fast, the IFV is very lightly armoured. It requires support from other vehicles or the element of surprise in order to last long.

An IFV that has been promoted to heroic however becomes surprisingly effective as both an Anti-Air and Anti-Ground unit; capable of destroying Kirov airships and other durable air units with just a few salvoes of missiles. It also becomes dramatically more effective against ground targets, killing groups of infantry in a single salvo, tanks in a few, and any Barracks, War Factory, or Ore Refinery in less than four. That said, it should be micromanaged because of its light armor.

Game unit[edit | edit source]

Infantry effects[edit | edit source]

See this article's video gallery for demonstrations of each combination.

When garrisoned with a president, Cow, or other animal, the IFV will gain a Prism weapon similar to that of the Prism Tower, but more powerful. This does not usually happen during regular gameplay. Mind-controlling civilian units does not work, because mind-controlled infantry cannot be garrisoned.

Aftermath[edit | edit source]

It is not known to operate after the events of the Psychic Dominator Disaster. After Cherdenko changed the timeline, the Allies improved upon the designs of the IFV resulting into the Multigunner Infantry Fighting Vehicle by the time of the War of the Three Powers.

Changelog[edit | edit source]

Quotes[edit | edit source]

Note: in Red Alert 2, the IFV shares its quotes with the Grizzly battle tank.

When selected[edit | edit source]

  • Everything's made to fit!
  • IFV ready.
  • Need a conversion?
  • We can make adjustments.
  • Transformer panels in order.
  • Tools of the trade!

When moving[edit | edit source]

  • Fast and light!
  • Made for speed!
  • On the go!
  • Yup.
  • Runnin' smooth!
  • Watch my dust!

When ordered to attack[edit | edit source]

  • It's a sure shot!
  • We've got 'im!
  • Of course!
  • Takin' 'em down!
  • Hittin' 'em hard!

Gallery[edit | edit source]

Videos[edit | edit source]

Demonstration of IFV variations

Trivia[edit | edit source]

  • During the development stages of Red Alert 2, the IFV sported a different design, having treads instead of tires and a different chassis. The tracked design was kept well into the beta stages, and was replaced not long before release. This tracked version resembles the German Marder IFV.
  • The lower part of the IFV for the final version of icon were taken from a Soviet / Russian 9K31 Strela-1 stock model.
  • The IFVs' missiles are weak against tanks in most cases, which contrary to many modern real-life IFVs that have anti-tank missiles.
Join the winning side! Allied Third World War Arsenal We have hot food, women and guns for everyone!