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M.L.R.S. (Rivals)

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CNCRivals-faux-cover.png
CNCRiv MLRS.png
M.L.R.S.

CNCRiv MLRS mobile.png

CNCRiv MLRS deployed.png

CNCRiv MLRS engage.png

Unit
Affiliation

CNCR GDI logo.png GDI

Role

Artillery

Armament

3 × rocket launcher

Tier

2

Tech level

17, epic

Properties
Hit points

1500[1]

Production
Cost

70

Produced by

War Factory

Combat
Ground attack

40×3 against infantry
666×3 against vehicles, harvesters
1000×3 against structures

Cooldown

0.25 seconds (initial)
5 seconds

Speed

Average

Attack range

2

Sight range

2

Function
Abilities

Burst damage

Notes
  • 2 seconds to deploy
  • 0.5 seconds to pack.
Long range destruction
- M.L.R.S. when rolling out of

War Factory

The Multiple Launch Rocket System (abbreviated as M.L.R.S.) is an epic GDI vehicle in Command & Conquer: Rivals.

Description[edit | edit source]

One of the oldest designs in the GDI arsenal, the M270 Multiple Launch Rocket System is a long-range artillery system that delivers a barrage of unguided rockets to the enemy position. The MLRS requires some deployment time before firing; careful positioning is recommended.

Abilities[edit | edit source]

Effective against vehicles, cannot target air. Can attack up to 2 tiles away, but must set up first. Rapidly fires 3 rockets, then must reload.

Game unit[edit | edit source]

M.L.R.S. is a powerful mid-range artillery, that will take out light vehicles in one volley and even heavier armor will not survive two rounds. However, the M.L.R.S. itself has little health and will quickly fall prey to Laser Squad or Stealth Tank, if left alone in the field.

Works very well on maps where all the action is clumped in a tight space and one M.L.R.S. can control the map from a single hex.

Personality[edit | edit source]

♂ Professional. When idle, moves the rocket launch system around.

Changelog[edit | edit source]

Quotes[edit | edit source]

When created[edit | edit source]

  • Ready for action
  • Long range destruction

When selected[edit | edit source]

  • Rockets are ready!
  • Destruction from distance!
  • M.L.R.S.

When moving[edit | edit source]

  • Let's set up
  • Packing up, moving out
  • Moving out

When ordered to attack favorably[edit | edit source]

  • Let the rocket rain
  • Long range obliteration

When ordered to attack unfavorably[edit | edit source]

  • Putting M.L.R.S. in danger
  • Not an ideal target

When ordered to attack neutral[edit | edit source]

  • Following orders
  • Yes, sir
  • Lock and load

When ordered to attack unreachable target[edit | edit source]

  • Rockets ineffective
  • Not possible!

When in favorable or neutral engagement[edit | edit source]

  • We've got this
  • Firing rocket!

When in unfavorable engagement[edit | edit source]

  • Rockets in danger!
  • M.L.R.S. too close!

Videos[edit | edit source]

Intel Report on M.L.R.S.

Gallery[edit | edit source]

See also[edit | edit source]

Giga-Cannon -- Nod counterpart

References[edit | edit source]

CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png