Welcome to the Command & Conquer Wiki! Log in and join the community.

Militant rocket squad (Tiberium Alliances)

From Command & Conquer Wiki
Jump to: navigation, search
TA gameicon.png
TA Nod Rocket Squad.png
Militant Rocket Squad

autosize

autosize

Unit
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Anti-structure infantry (offense)
Anti-air infantry (defense)

Properties
Hit points

600 (level 1)
267,475 (offense level 65)
120,363.75 (defense level 65)

Armour type

Infantry

Production
Cost

Army Points/Defense Points 5

Requires

Offense: Hand of Nod level 3
Research Credits 10 Research Points 10


Defense: Defense facility level 8
Research Credits 380k Research Points 940k

Combat
Ammunition

1800

Speed

60 (offense)
40 (defense)

Attack range

2.5

Function
Upgrades

Defense matrix

25px-Disambig.png This article is about the Tiberium Alliances unit. For the Tiberium Wars infantry, see Militant rocket squad.

The militant rocket squad is a Nod offensive and defensive infantry unit in Tiberium Alliances.

Description[edit | edit source]

Militants packing RPG launchers. They send buildings down quickly on the offense or puncture holes in attacking aircraft when on the defense line.

Game unit[edit | edit source]

As an offensive unit, the militant rocket squad are effective against structures, while as an defensive unit, they act as anti-air infantry. However, in both cases, like all infantry units, they can be easily taken out by an anti-infantry vehicle. The militant rocket squad's range is 2.5 m, making it equal to the flak.

Upgrades[edit | edit source]

Offense[edit | edit source]

Defense Matrix
TA Nod Rocket Defense Matrix.png
A mobile defense matrix increases the amount of damage its carrier can sustain.
Costs TA Icon Credits.png 80M TA Icon Research Points.png 160M

Defense[edit | edit source]

Defense Matrix
TA Nod Rocket Defense Matrix.png
A mobile defense matrix increases the amount of damage its carrier can sustain.
Costs TA Icon Credits.png 450M TA Icon Research Points.png 900M

Trivia[edit | edit source]

  • Strangely, the militant rocket squad should be able to take out vehicles quickly, instead of structures. This was swapped by the Black Hand in Tiberium Alliances whom the latter would excel in clearing out structures instead of vehicles.

Gallery[edit | edit source]

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png