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Militant squad (Tiberium Alliances)

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TA gameicon.png
TA Nod Militants Icon.png
Militant squad

autosize

autosize

Unit
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Basic infantry

Properties
Hit points

850 (level 1)
378,923 (level 65)

Armour type

Infantry

Production
Cost

Army Points 5

Requires

Hand of Nod level 1

Combat
Ammunition

850

Speed

60

Attack range

1.5

Function
Upgrades

Stealth

25px-Disambig.png This article is about the Tiberium Alliances infantry. For the Tiberium Wars infantry, see Militants.

Militants are the basic Nod infantry squad in Tiberium Alliances. They are granted without the need of research, and are specialized as anti-infantry. Equipped with light rifles, they are the basic anti-infantry unit of the Nod army.

Description[edit | edit source]

Poorly trained, equipped soldiers of the Brotherhood. They make up for these in numbers and strong spirit. Nothing is as fearsome and brave as Nod's frontline grunts. Send them in against other footed forces.

Upgrades[edit | edit source]

Stealth
TA Nod Militants Stealth.png
Unit is cloaked and cannot be attack unless it attacks first. Interrupted by infantry units within range. Cannot re-enter stealth.
Costs TA Icon Credits.png 5M TA Icon Research Points.png 10M
Duration Active until unit attacks

Videos[edit | edit source]

Stealth demonstration

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png