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Minigun Turret

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CNCRivals-faux-cover.png
CNCRiv Minigun Turret.png
Minigun Turret

autosize

autosize

Structure
Affiliation

CNCR GDI logo.png GDI

Role

Anti-infantry/anti-air defensive structure

Armament

Miniguns

Tech level

1, rare

Properties
Hit points

3000[1]

Life span

20 seconds

Production
Cost

40

Produced by

Strongarm

Combat
Ground attack

60

Air attack

60

Cooldown

0.5 seconds

Attack range

1

Sight range

1

Notes

Cannot be deployed:

  • in the of of war
  • on obstacles,
  • much further than the middle of the map,
  • on pads.

The minigun turret is a GDI support structure can be summoned by Lieutenant Strongarm in Command & Conquer: Rivals.

Background[edit | edit source]

Constructs a turret on the battlefield that is strong against infantry and aircraft. Loses health over time.

Game unit[edit | edit source]

It is effective against both infantry and aircraft. The turret steadily loses health over time[2], with a maximum lifespan of 20 seconds.

The quick deployment time means it can be used as an obstacle for the enemy units, especially those ground units that are going for the last moment dash towards the pad. Very useful for controlling the critical spots on certain maps[3].

Very situational use is to bait burst units, like Stealth Tank, to fire it's load, since the opposing commander won't be able to react and micro the unit away in time.

It can be countered by directly attacking it, since doesn't have very much HP. It also can't be built on a hex that is occupied by an enemy unit, so put a unit on the critical hex, if it's feasible.

References[edit | edit source]

CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png