Missile squad (Tiberium Alliances)
Missile Squadron | |
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Unit | |
Affiliation | |
Role |
Anti-structure infantry (offensive) |
Production | |
Cost |
5 Army / Defense Points |
Requires | |
Combat | |
Attack range |
1.5 m |
Function | |
Upgrades |
Missile Storm |
The Missile Squad is a GDI offensive and defensive unit in Tiberium Alliances that consists of a small group of troops armed with rocket launchers. As an offensive unit, they are effective against structures, while as an defensive unit, they act as mobile anti-air units.
However, in both cases, like all infantry units, they can be easily taken out by an anti-infantry vehicle or aircraft.
Missile Squad Upgrades, Missile Storm makes Missile Squad able to gain additional 1.5 range around the AoE blast when it strikes any units that inside Missile Squads range (range was still 1.5) but AoE damage output was around 75% less than first target.
Gallery[edit | edit source]
See Also[edit | edit source]
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