Welcome to the Command & Conquer Wiki! Log in and join the community.

Missile squad (Tiberium Wars)

From Command & Conquer Wiki
Jump to: navigation, search
TW gameicon.png KW gameicon.png
CNCTW Missile Squad Cameo.png

TW Missilemen Symbol.png Missile Squad

CNCTW Missile Squad.jpg

CNCTW Missile Squad Upgrade.jpg

CNCKW Missile Squad Upgrade.jpg

Internal name



CNC3 GDI logo.png Global Defense Initiative
CNCKW Steel Talons Logo.png Steel Talons
CNCKW ZOCOM Logo.png Zone Operations Command


Anti-armour/anti-air infantry


FGM-90 launchers

  • GDI body armor
  • Tiberium suits or composite armour


Hit points

300 per squad member

Armour type
  • Light (25% Cannon, 25% Rocket, 75% Grenade, 150% Gun, 100% Sniper)
  • Light (12% Cannon, 12% Rocket, 40% Grenade, 50% Gun, 100% Sniper) (upgrade)


Build time


Produced by




Squad size


Ground attack

250 per squad member (Rocket)

Air attack

250 per squad member (Rocket), 75% damage to aircraft


3.6 seconds



Attack range


Sight range



CNCTW Composite Armor Cameo.png Composite armour
CNCTW Tiberium Field suits cameo.png Tiberium field suits


Call for transport Call for transport

Missile squad, ready for combat!
- Missile squad rolling out of the Barracks.

The missile squad is employed by the Global Defense Initiative that entered service during the Third Tiberium War against enemy armour battalions and structures that appears in Command & Conquer 3: Tiberium Wars and Kane's Wrath.

Background[edit | edit source]

These two man teams are armed with FGM-90 shoulder mounted missile launchers that can be employed against armour, structures and aircraft thanks to the weapon's limited tracking ability.

The Missile Squad's soldiers wear standard GDI combat armor, which can be upgraded to composite armour suits or Tiberium field suits. Their helmets are modified with optical sights that allow them to aim the rocket launcher with precision. As with all GDI infantry, they can be shuttled throughout the battlefield in V-35 Ox aircraft. Some missile squads are also members of elite GDI Airborne divisions.

As a note, soldiers tend to exercise with their missile launchers. Care must be taken that the launchers have their safeties on when exercising, usually doing body and waist stretches. Like all Rocket Soldiers they can't move and fire at the same time.

Abilities[edit | edit source]

CNCTW GDI Call for Transport Cameo.png
Call for transport Calls in a V-35 Ox to carry the Missile squad anywhere on the map (Ctrl+A).

Upgrades[edit | edit source]

CNCTW Composite Armor Cameo.png
Composite armour Equips the troopers with composite armour suits, increasing health. Effectively reduce damage from flamethrowers (Ctrl+A). Purchasable at any Armory for $1500 and takes 0:45 to research.
CNCTW Tiberium Field suits cameo.png
Tiberium field suits Equips the troopers with Tiberium field suits, making them immune to Tiberium radiation and better resists damage from weapons, that based on tiberium (ZOCOM only) (Ctrl+A). Purchasable at any ZOCOM Armory for $1000 and takes 0:30 to research.

In-game[edit | edit source]

Missile squads can be used as a Tier 1 scout unit along with riflemen. But their usefulness doesn't stop when the commander uses Tier 2 units. They are a powerful counter to aircraft, and in large numbers even to heavy vehicles such as the Avatar. They can also be upgraded with Composite Armor or, if they are used for red zone operations by the ZOCOM, Tiberium Field Suits, which grant them more armour and the ability to travel in Tiberium fields without getting mutated or killed. They can also call in a V-35 Ox to transport them over cliffs, chasms or water.

Changelog[edit | edit source]

  • Tiberium Wars patch 1.05:
    • speed increased by 20%
    • hit points increased by 100%
    • range increased by 75%
    • attack power vs. aircraft reduced by 25%.

Quotes[edit | edit source]

When created[edit | edit source]

  • Missile squad, ready for combat!

When select[edit | edit source]

  • Coming in clear, commander!
  • Yes, sir!
  • Missile squad ready!
  • Missile squad reporting!
  • Listen up, missile squad!
  • Pay attention!
  • Launchers ready!

When moving[edit | edit source]

  • Yes, sir!
  • Confirming move order!
  • Move!
  • Missile squad, move out!
  • Let's go, missile squad!
  • Keep it low!
  • Keep it together, squad!
  • Look alive!

When garrisoning a structure[edit | edit source]

  • Find a way in!
  • In there, missile squad!
  • Confirmed, we're going in!

When ordered to attack[edit | edit source]

  • Closing on 'em!
  • Hostile in the area!
  • Attack position!
  • Get in range!

When attacking[edit | edit source]

  • Volley fire!
  • Use your sights!
  • We've got 'em!
  • Fire!
  • Pin them down!
  • On your marks, men!
  • Send 'em over!

In combat[edit | edit source]

  • Keep it calm!
  • Tracking target!
  • Keep 'em in your sight!
  • Steady!
  • Stay focused!

When retreating[edit | edit source]

  • We pull it out!'
  • Fall back!'

When suppressed[edit | edit source]

  • Get out!
  • Hit the dirt!
  • Take cover!

Gallery[edit | edit source]

Trivia[edit | edit source]

Idle animations[edit | edit source]

  • One of the soldiers stretches side to side while weight lifting the rocket launcher.
  • A missile soldier will "get" the attention of 2 other soldiers, even if not nearby any other soldiers.
  • A soldier checks through the sights of the launcher.

See also[edit | edit source]

Join the Global Defense Initiative! Global Defense Initiative Third Tiberium War Arsenal We save lives!