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Nod commando (Tiberium Alliances)

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TA gameicon.png
TA Nod Commando.png
Commando
autosize
Unit
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Anti-structure specialist

Properties
Hit points

900 (level 1)
401,212 (level 65)

Armour type

Infantry

Production
Cost

Army Points 10

Requires

Hand of Nod level 9
Research Credits 8.65M Research Points 19.6M

Combat
Ammunition

4000

Speed

60

Attack range

1.5

Function
Upgrades

Stealth

25px-Disambig.png This article is about the Tiberium Alliances unit. For the Tiberium Wars unit, see Nod Commando (Tiberium Wars).

The commando is the Nod anti-structure specialist in Tiberium Alliances.

Game unit[edit | edit source]

The commando can be carried in a Reckoner or a Venom and has a slightly faster speed than the Militants.

The stealth upgrade renders the commando invisible and invulnerable to damage until it attacks. The commando cannot re-enter stealth afterwards.

Upgrades[edit | edit source]

Stealth
TA Nod Commando Stealth.png
Unit is clocked and cannot be attacked unless it attacks first. Cannot re-enter stealth.
Costs TA Icon Credits.png 75M TA Icon Research Points.png 150M
Duration Active until unit attacks

Gallery[edit | edit source]

Videos[edit | edit source]

Stealth demonstration

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png