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Orca (Rivals)

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CNCRivals-faux-cover.png
Orca
CNCRiv Orca.png

autosize

autosize

Unit
Affiliation

CNCR GDI logo.png GDI

Role

Anti-ground VTOL

Armament

4× Dragon TOW Rockets

Tier

2

Tech level

2, epic

Properties
Hit points

1210[1]

Production
Cost

70

Produced by

Helipad

Combat
Ground attack

50×4 against infantry
510×4 against vehicles, structures, harvesters

Cooldown

0.3 seconds (initial)
9 seconds (reload)

Air speed

Faster

Attack range

1

Sight range

2

Function
Abilities

Burst damage
Flying

Orca ready to hunt
- Orca when leaving the Helipad.

The Orca is GDI's anti-ground aircraft in Command & Conquer: Rivals. It has a capacity of 2 missiles, which it has to reload on the fly after firing.

Background[edit | edit source]

The Orca assault craft, with its distinctive dial ducked-jet propulsion systems, is GDI's primary close-air support gunship. Specialized for anti-vehicle operations, the Orca is equipped with dual Dragon TOW Rockets that can mete out heavy damage to Nod ground forces.

Abilities[edit | edit source]

  • Effective against vehicles, cannot target air.
  • Rapidly fires 4 rockets, then must reload.
  • Flying.

Game unit[edit | edit source]

For Orcas the best defense is offense, and then running away. It can inflict significant damage quickly, but has little health and is very vulnerable during the reload phase.

Very effective at attacking long range trouble makers like Artillery (Rivals) and Giga-Cannon, even defended ones, since the Orca can fly over obstacles, and deliver the payload before being taken down. Useful to protect infantry from Chem Buggy[2] and will do significant damage to medium armor units like Scorpion Tank (Rivals).

As with all burst damage units, it's vulnerable to baiting, so the commander has to micro manage it more than other units to get the best out of them.

Personality[edit | edit source]

Prefers to ambush. No idle animations.

Quotes[edit | edit source]

When created[edit | edit source]

  • Orca ready to hunt
  • Orca in the air

When selected[edit | edit source]

  • Awaiting orders
  • Orca ready for attack run
  • Ready for action
  • Missiles ready to fly

When moving[edit | edit source]

  • You've got it
  • Moving out
  • I'm on it
  • Clear skies

When ordered to attack favorably[edit | edit source]

  • Let's hit and run!
  • We've got this!
  • Let's get them!

When ordered to attack unfavorably[edit | edit source]

  • May take some heat
  • Hunt might not go well
  • Going to draw some fire

When ordered to attack neutral[edit | edit source]

  • Affirmative
  • Taking them down
  • Setting up an attack run
  • Orcas' missiles are primed

When ordered to attack unreachable target[edit | edit source]

  • No can do
  • Can't do that

When in favorable or neutral engagement[edit | edit source]

  • Raiders, stand a chance! (?)
  • Missiles locked!

When in unfavorable engagement[edit | edit source]

  • We're under fire!
  • Drawing some heat
  • They've got a bit on me
  • Pull back!

When dying[edit | edit source]

  • Orca going down
  • Not gonna make it

Videos[edit | edit source]

Intel Report on Orca

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Initially equipped with 2 missiles, but later upgraded four missiles each half as powerful to better deal with squad units like Attack bikes and Cyberwheels.

References[edit | edit source]

CNCR Orca Ren.png ORCA Aircraft CNCTW Orca Gunship Cameo.png
CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png