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Orca (Tiberian Dawn)

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TD Gameicon.png C&C Covert Ops Cover.gif
TD ORCA Assault Craft Icons.png TDR Orca Cameo.png
ORCA Assault Craft

TDR Orca Ingame.jpg

TD Orca Ingame.png

Internal name



CNCR GDILogo.png Global Defense Initiative



  • Dragon TOW missiles
  • Gatling gun


Hit points




Build time


Produced by

GDI helipad

Ground attack

30 (AP)

Air attack

30 (AP)



Air speed


Attack range


The ORCA Assault Craft is a multi-purpose support gunship of the Global Defence Initiative, appearing in Tiberian Dawn.

Background[edit | edit source]

Employing a set of twin articulated jet engines as propulsion in place of the classic rotary wing, the ORCA has incredible maneuverability. These advantages came at the expense of armour, allowing the Orca to withstand only a few missile hits, provided it didn't outrun these missiles first.

The craft is armed with two weapons - a six barrelled, forward mounted gatling gun (equipped with a searchlight) and a pair of Dragon TOW missile launchers on its sides, each containing nine rockets. Some later models had two forward mounted machine guns. Be advised, the gun is somewhat inoperable in game.

Its compact design allows it to fit in small passages such as canyons with ease, as well as be transported and deployed from freight trucks or specially designed resupply and transportation trucks. The fuselage dimensions limit the crew size to only a single pilot, limiting the craft's performance in combat somewhat.

Deployments[edit | edit source]

CNC1 Nod Emblem.png The following is based on the Nod campaign of Tiberian Dawn and might contradict canon.

Nod acquired the Orca during the Campaign in Africa, taking over a test facility - however, due to the engines emitting too much heat and being extremely vulnerable to IR tracking missiles, and the costs associated with fuel, Nod chose not to produce the Orca. However, they did keep the blueprints after their assault.[1]

Legacy[edit | edit source]

During the Second Tiberium War, these units were succeeded by the Orca fighter.

While it had its drawbacks, the design proved so effective during the First Tiberium War, that it served as a basis for GDI's air forces design up to the Third Tiberium War. It was found to be particularly effective against Nod light tanks and buggies, as they had no anti aircraft capability.

Game unit[edit | edit source]

The Orca is GDI's airborne unit in Tiberian Dawn, flying at high speeds and outfitted with rockets.

This air unit can target and attack airborne enemies.

Cut content[edit | edit source]

  • Initially, there was a special mobile helipad to appear in the game, but it was cut.

Trivia[edit | edit source]

  • In the opening cutscene for the Nod mission, ORCA Theft, Seth mistakenly addressed the Orca as a "new helicopter". It is possible that the Orca's VTOL technology was so advanced for its time that it was widely perceived as a type of helicopter by Nod intelligence.

Gallery[edit | edit source]

Videos[edit | edit source]

Orca field test
Tenth GDI mission briefing, featuring the first Orca deployments

See also[edit | edit source]

References[edit | edit source]

  1. Dialogue clips in Always.dat: m00gnod_gcon0017r3nors_snd.wav and several others near it
CNCR GDILogo.png Global Defense Initiative First Tiberium War Arsenal CNCR GDILogo.png
CNCR Orca Ren.png ORCA Aircraft CNCTW Orca Gunship Cameo.png