Ore mine

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Ore Mine

Ra3 ore mine land.png

Ra3 ore mine sea.png




Source of income

Hit points




Ore mines are the primary source of income in Command & Conquer: Red Alert 3 and its expansion Uprising. These neutral mines contain unrefined ore, which must be processed by an ore refinery in order to generate funds.

Ore collectors can collect 250 units of ore from an Ore Mine each time. The total amount of ore in a particular Ore Mine is limited, and they can be seen visibly becoming emptier after prolonged mining, eventually becoming "depleted" when the amount reaches zero. Once depleted, Ore Mines can still provide ore, but only at 25 units each time.

The Allied Free Trade upgrade improves the efficiency of ore collection by 25%, allowing each ore load to be converted into 312 credits, though the actual amount of ore taken is still 250 units.

Ore Mines are amphibious and can be found both on land and at sea.

Behind the scenes[edit | edit source]

  • According to official developer interviews, ore mines replaced the scattered ore fields of previous Red Alert games to encourage players to expand. Since in Tibreium Wars and Kane's Wrath, players could simply build more refineries near their starting Tiberium field to boost income, instead of expanding to other fields[1].
  • According to the official profile of the Prospector, ore is a plentiful and renewable resource in the Red Alert universe. In real life, ore is a non-renewable resource that can take millions of years to become viable for extraction.

References[edit | edit source]

Tech Structures & Neutral Forces