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Photon cannon

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TW gameicon.png KW gameicon.png
CNCTW Photon Cannon Cameo.png
Photon cannon

CNCTW Photon Cannon.jpg

CNCKW Photon Cannon Upgrade.jpg

Structure
Internal name

AlienPhotonCannon
Reaper17PhotonCannon
Traveler59PhotonCannon

Affiliation

CNCKW Scrin logo.png Scrin
CNCKW Reaper-17 logo.png Reaper-17
CNCKW Traveler-59 Logo.png Traveler-59

Role

Anti-armour base defense

Armament

Plasma discs
Tiberium shards (upgrade)

Tier

1

Properties
Hit points

4000

Armour type

Medium (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)

Production
Cost

$1200

Build time

0:12

Produced by

Drone platform

Requires

Portal

Combat
Ground attack

700 (2100 when upgrade) (Cannon) with 50% scalar against infantry, 200% scalar against civilian buildings

Cooldown

3.9 seconds (3.4 seconds when upgrade)

Attack range

350

Function
Upgrades

CNCKW Shard Launchers Cameo.png Shard launchers

Power

-8

Abilities

Detects stealth

Notes

Splash radius: 5
50% vs infantry, 200% vs civilian buildings

The photon cannon is a Scrin heavy anti-armour base defense, rivalling GDI Guardian cannons and Nod laser turrets. Despite their name, they appear to use plasma discs as a main weapon. They can be upgraded with Tiberium shard launchers, increasing their damage per second output by nearly 140%.

They cannot target aircraft, relying on Plasma Missile Batteries for that purpose. They are often paired with Buzzer Hives as well, to cover their weakness to infantry.

Upgrades[edit | edit source]

CNCKW Shard Launchers Cameo.png
Shard launcher While the plasma disks on a Photon Cannon are fairly lethal to vehicles, upgrading them to fast-moving Shard Launchers provides a potent increase in damage (Ctrl+S). Purchasable at any Technology Assembler for $2500 and taakes 1:15 to research.


CNCKW Scrin logo.png Scrin Third Tiberium War Arsenal CNCKW Scrin logo.png