Photon cannon

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TW gameicon.png KW gameicon.png
CNCTW Photon Cannon Cameo.png
Photon cannon

CNCTW Photon Cannon.jpg

CNCKW Photon Cannon Upgrade.jpg

Structure
Internal name AlienPhotonCannon
Reaper17PhotonCannon
Traveler59PhotonCannon
Affiliation CNCKW Scrin logo.png Scrin
CNCKW Reaper-17 logo.png Reaper-17
CNCKW Traveler-59 Logo.png Traveler-59
Role Anti-armour base defense
Armament Plasma discs
Tiberium shards (upgrade)
Tier 1
Properties
Hit points 4000
Armor type Medium (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
Production
Cost $1200
Build time 0:12
Produced by Drone platform
Requires Portal
Combat
Ground attack 700 (2100 when upgrade) (Cannon) with 50% scalar against infantry, 200% scalar against civilian buildings
Cooldown 3.9 seconds (3.4 seconds when upgrade)
Attack range 350
Function
Upgrades CNCKW Shard Launchers Cameo.png Shard launchers
Power -8
Abilities Detects stealth
Notes
Splash radius: 5
50% vs infantry, 200% vs civilian buildings

The photon cannon is a Scrin heavy anti-armour base defense, rivalling GDI Guardian cannons and Nod laser turrets. Despite their name, they appear to use plasma discs as a main weapon. They can be upgraded with Tiberium shard launchers, increasing their damage per second output by nearly 140%.

They cannot target aircraft, relying on Plasma Missile Batteries for that purpose. They are often paired with Buzzer Hives as well, to cover their weakness to infantry.

Upgrades

CNCKW Shard Launchers Cameo.png
Shard launcher While the plasma disks on a Photon Cannon are fairly lethal to vehicles, upgrading them to fast-moving Shard Launchers provides a potent increase in damage (Ctrl+S). Purchasable at any Technology Assembler for $2500 and taakes 1:15 to research.


CNCKW Scrin logo.png Scrin Third Tiberium War Arsenal CNCKW Scrin logo.png