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{{Games|RA2|YR}}
 
{{Games|RA2|YR}}
 
{{UnitBox
 
{{UnitBox
|name = Radar Tower
+
|name = [[File:RA2 Radar Tower Cameo.png|center]] Radar Tower
 
|image = RA2_Radar_Tower.png|thumb
 
|image = RA2_Radar_Tower.png|thumb
 
|imgsize = autosize
 
|imgsize = autosize
 
|imgdesc =
 
|imgdesc =
  +
|internalname = NARADR
|faction = [[Soviet Union|Soviets]]
 
  +
|faction = {{Subfaction|SOVIET|RA2}}
 
|baseunit =
 
|baseunit =
|role = * Provides radar
+
|role = * Radar provider
  +
* Tech structure
* Allows higher tier units and structures
 
* Allows calling [[Spy Plane]]<br>''(Yuri's Revenge only)''
+
* Allows calling [[Spy plane (Yuri's Revenge)|spy planes]]<br>''(Yuri's Revenge only)''
 
|eliteability =
 
|eliteability =
 
|useguns =
 
|useguns =
 
|usearmor =
 
|usearmor =
|tier =2
+
|tier = 2
 
|hp = 1000
 
|hp = 1000
 
|shield =
 
|shield =
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|cost = $1000
 
|cost = $1000
 
|time = 0:40
 
|time = 0:40
|produced = [[Soviet construction yard (Red Alert 2)|Soviet Construction Yard]]
+
|produced = [[Soviet construction yard (Red Alert 2)|Soviet construction yard]]
|req = [[Soviet ore refinery (Red Alert 2)|Soviet Ore Refinery]]
+
|req = [[Soviet ore refinery (Red Alert 2)|Soviet ore refinery]]
 
|hotkey =
 
|hotkey =
 
|squadsize =
 
|squadsize =
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|power = -50
 
|power = -50
 
|produce =
 
|produce =
|allows = ''Construction Yard''
+
|allows = ''Construction yard''
*[[Battle Lab (Red Alert 2 Soviet)|Battle Lab]] <br>(with [[Soviet war factory (Red Alert 2)|War Factory]])
+
*[[Soviet battle lab (Red Alert 2)|Battle lab]] <br>(with [[Soviet war factory (Red Alert 2)|War factory]])
*[[Tesla coil (Red Alert 2)|Tesla Coil]]
+
*[[Tesla coil (Red Alert 2)|Tesla coil]]
 
''Barracks''
 
''Barracks''
 
*[[Crazy Ivan]]
 
*[[Crazy Ivan]]
*[[Flak trooper (Red Alert 2)|Flak Trooper]]
+
*[[Flak trooper (Red Alert 2)|Flak trooper]]
*[[Desolator (Red Alert 2)|Desolator]] ([[Iraq (Red Alert 2)|Iraq]] only)
+
*[[Desolator (Red Alert 2)|Desolator]] ([[Iraq]] only)
 
*[[Terrorist (Red Alert)|Terrorist]] ([[Cuba]] only)
 
*[[Terrorist (Red Alert)|Terrorist]] ([[Cuba]] only)
''War Factory''
+
''War factory''
*[[V3 rocket launcher|V3 Rocket Launcher]]
+
*[[V3 rocket launcher]]
*[[Demolition Truck (Red Alert 2)|Demolition Truck]] ([[Libya (Red Alert 2)|Libya]] only)
+
*[[Demolition Truck (Red Alert 2)|Demolition truck]] ([[Libya]] only)
 
*[[Tesla tank (Red Alert 2)|Tesla tank]] ([[Russia]] only)
 
*[[Tesla tank (Red Alert 2)|Tesla tank]] ([[Russia]] only)
''Naval Shipyard''
+
''Naval shipyard''
 
*[[Sea Scorpion]]
 
*[[Sea Scorpion]]
 
|research =
 
|research =
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|margin =
 
|margin =
 
}}
 
}}
  +
The '''radar tower''' is a [[Soviet]] structure in ''[[Command & Conquer: Red Alert 2]]'' and ''[[Command & Conquer: Red Alert 2 - Yuri's Revenge|Yuri's Revenge]]'' which provides a radar overview of the battlefield and acts as the tier 2 tech structure. In ''Yuri's Revenge'', it can call [[Spy plane (Yuri's Revenge)|spy planes]].
[[File:RA2 Radar Tower Cameo.png|left]]
 
The '''Radar Tower''' served the function of providing radar access to the [[Soviet]] army. In this sense it is the Soviet version of the [[Allied]] [[Air Force Command]], although it does not support aircraft.
 
 
==Background==
 
The Soviet Radar Tower was essentially a modernized version of the [[radar dome]]s used in [[Second World War]]. It shared many similar internal designs, including a spacious operators quarters at its base which was constantly manned by technicians and cartographers who interpreted the buildings data for [[EVA]] operators. Externally, the building was vastly different from its predecessor, sporting a large and bulbous radar dish with several smaller ones budding on the sides of the support tower. Unlike the radar methods used by the Soviet Union's enemies, the Soviet Radar Tower initially had no special features or abilities other than its ability to provide radar, but during the [[Psychic Dominator Disaster]], it allowed the use of Spy planes.
 
 
After the war, with the [[Anatoly Cherdenko|Cherdenko]]'s trip to 1927, its equipment was integrated with the [[Soviet construction yard (Red Alert 3)|construction yard]] in the [[War of the Three Powers]].
 
 
==In-Game==
 
Upon building or capture, the commander activates a radar map of the currently discovered battlefield. It also gives the commander authorisation to build more advanced units and structures, such as [[Tesla coil (Red Alert 2)|Tesla coils]]. During the [[Psychic Dominator Disaster]], it is also possible to periodically call in [[Spy plane (Yuri's Revenge)|Spy Planes]] to scout enemy positions. The plane, being armoured enough, can act as an "AA magnet" to protect other airborne units like cannon fodder. The spy plane reveals larger area with no cost than the [[Psychic radar|psychic reveal function]], but the plane can still be shot down.
 
 
==Sabotage==
 
If the Radar Tower is infiltrated by a spy, the Soviet radar system will momentarily shut down, resetting the map to show only what is seen by allied units at the time of restart. The Radar will also deactivate if there is insufficient power in the base, however the data inside the Radar will remain unharmed until reactivation. Thus, all previously explored areas will be shown after the reactivation.
 
 
 
 
 
 
 
 
 
 
   
  +
==Overview==
  +
The Soviet radar tower filled the role of the [[radar dome]]s used in [[Second World War]]. Its external design was relatively primitive, consisting of a simple structure with one larger and one smaller radar dish which constantly rotate when the power input is sufficient. Initially, it lacked any special features, but in the [[Third World War (Yuri's Revenge)|second iteration of the Third World War]], it was able to call spy planes to uncover uncharted parts of the battlefield.
   
 
If the radar tower is infiltrated by a [[Spy (Red Alert 2)|spy]], the owner's radar system will reset the map overview to show only what is seen by allied units at the time of restart. The radar will also deactivate if there is insufficient power in the base, however the data inside the radar will remain unchanged until reactivation. Thus, all previously explored areas will be shown after the reactivation.
   
 
After the war, with the [[Anatoly Cherdenko|Cherdenko]]'s trip to 1927, its equipment was integrated with the [[Soviet construction yard (Red Alert 3)|construction yard]] in the [[Third World War (Red Alert 3)|third iteration of the war]].
   
 
==Gallery==
 
==Gallery==
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RA2_Radar_Tower_Beta.png|Beta appearance with three dishes
 
RA2_Radar_Tower_Beta.png|Beta appearance with three dishes
 
Radar_Tower_animation.gif|Buildup animation
 
Radar_Tower_animation.gif|Buildup animation
 
Radar Tower in Snow Theater.jpg|In a snow theater
RA2_Radar_Tower_French_Icons.gif|Icon in French version
 
RA2_Radar_Tower_Korea_Icons.gif|Icon with Korean text
 
RA2_Radar_Tower_China_Icons.jpeg|Icon with Chinese text
 
Radar Tower in Snow Theater.jpg|in snow theater
 
 
</gallery>
 
</gallery>
   
  +
===Cameos===
{{Red Alert 2 Soviet Arsenal|NoCat=1}}
 
  +
Pre-release cameos, in order: alpha, beta.
[[Category:Red Alert 2 Buildings]]
 
  +
<center>
[[Category:Red Alert 2 Soviet Arsenal]]
 
  +
[[File:CNCRA2_Radar_Tower_Alpha_Cameo.png]]
  +
[[File:CNCRA2_Radar_Tower_Beta_Cameo.png]]
  +
</center>
  +
In order: English, French, German, Korean, Chinese.
  +
<center>
 
[[File:RA2 Radar Tower Cameo.png]]
  +
[[File:CNCRA2 Radar Tower French Cameo.png]]
  +
[[File:CNCRA2 Radar Tower German Cameo.png]]
  +
[[File:CNCRA2 Radar Tower Korean Cameo.png]]
  +
[[File:CNCRA2 Radar Tower Chinese Cameo.png]]
  +
</center>
  +
  +
==Trivia==
  +
*During development phases of ''Red Alert 2'', the radar tower had an additional smaller dish, and the larger one faced the opposite direction.
  +
  +
== See also ==
  +
* [[Airforce Command Headquarters]]
  +
* [[Psychic tower]]
 
{{Red Alert 2 Soviet Arsenal}}
 
[[Category:Red Alert 2 buildings]]

Revision as of 02:18, 12 March 2020

The radar tower is a Soviet structure in Command & Conquer: Red Alert 2 and Yuri's Revenge which provides a radar overview of the battlefield and acts as the tier 2 tech structure. In Yuri's Revenge, it can call spy planes.

Overview

The Soviet radar tower filled the role of the radar domes used in Second World War. Its external design was relatively primitive, consisting of a simple structure with one larger and one smaller radar dish which constantly rotate when the power input is sufficient. Initially, it lacked any special features, but in the second iteration of the Third World War, it was able to call spy planes to uncover uncharted parts of the battlefield.

If the radar tower is infiltrated by a spy, the owner's radar system will reset the map overview to show only what is seen by allied units at the time of restart. The radar will also deactivate if there is insufficient power in the base, however the data inside the radar will remain unchanged until reactivation. Thus, all previously explored areas will be shown after the reactivation.

After the war, with the Cherdenko's trip to 1927, its equipment was integrated with the construction yard in the third iteration of the war.

Gallery

Cameos

Pre-release cameos, in order: alpha, beta.

CNCRA2 Radar Tower Alpha Cameo CNCRA2 Radar Tower Beta Cameo

In order: English, French, German, Korean, Chinese.

RA2 Radar Tower Cameo File:CNCRA2 Radar Tower French Cameo.png CNCRA2 Radar Tower German Cameo CNCRA2 Radar Tower Korean Cameo CNCRA2 Radar Tower Chinese Cameo

Trivia

  • During development phases of Red Alert 2, the radar tower had an additional smaller dish, and the larger one faced the opposite direction.

See also

We will bury them! Soviet Third World War Arsenal Death to capitalists!