Reactor (Tiberium Wars)

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TW gameicon.png KW gameicon.png
CNCTW Reactor Cameo.png
Reactor

TW Reactor basic.png

TW Reactor fusion.png

Unit
Internal name AlienPowerProjector
Reaper17PowerProjector
Traveler59PowerProjector
Affiliation CNCKW Scrin logo.png Scrin
CNCKW Reaper-17 logo.png Reaper-17
CNCKW Traveler-59 Logo.png Traveler-59
Role Power supply
Tier 1
Properties
Hit points 4000
Armor type Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
Production
Cost $600
Build time 0:06
Produced by Drone platform
Foundry
Hotkey F1
Combat
Sight range 400
Function
Upgrades CNCTW Fusion Core Cameo.png Fusion Core
Power

+20

+40 with Fusion Core upgrade
Allows Portal
Nerve Center (with Extractor)

The Reactor was a Scrin power production structure seen during the Third Tiberium War.

Background

The primary power source for Scrin bases, the Reactor makes efficient use of Tiberium radiation to supply energy to other alien structures. Its power output could be substantially increased via a fusion core[1].

Upgrades

CNCTW Fusion Core Cameo.png
Fusion Core When a Technology assembler (Nerve center in Kane's Wrath) is present on the battlefield, Reactors can be upgraded with a fusion core and generate 20 additional power. This upgrade must be applied individually to each Reactor. It costs $400 and takes 10 seconds to install. (Ctrl+A). Purchasable at Reactor itself

Changelog

Gallery

References

  1. Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
CNCKW Scrin logo.png Scrin Third Tiberium War Arsenal CNCKW Scrin logo.png