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Red Guard (Generals 2)
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For this unit's predecessor, see Red Guard (Generals 1). |
![]() Red Guard | |
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Unit | |
Affiliation | |
Role |
Basic infantry |
Armament |
Norinco CQ |
Protection |
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Tier |
1 |
Properties | |
Hit points |
180 |
Production | |
Cost |
150 |
Build time |
0:06 (with Command Center bonus) |
Produced by | |
Combat | |
Squad size |
3 |
Ground attack |
13 |
Speed |
9.00 |
Attack range |
25.00 |
Function | |
Research |
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The following is based on content cut from Command & Conquer (2013) and has not been confirmed by canon sources. |
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The Red Guard is the basic infantry squad of the Asian-Pacific Alliance in Generals 2. They wear ballistic vests and helmets, and can be upgraded with the Protective uniform system, Commission and Population control. They wield assault rifles as their main weapons.
Contents
Upgrades[edit | edit source]
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Protective Uniform System
Damage reduction vs. toxin/fire. Slows units, reduces vision range.
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Commission
Adds a sergeant to APA Red Guard squads.
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Population control
Adds an additional infantryman to all squads.
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Quotes[edit | edit source]
When trained[edit | edit source]
- We are set!
- At your service!
When selected[edit | edit source]
- Rifles here!
When ordered to move[edit | edit source]
- Copy that!
Gallery[edit | edit source]
See also[edit | edit source]
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