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Refinery (Tiberium Alliances)

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TA gameicon.png
Refinery

autosize

autosize

autosize

Structure
Affiliation

TiberiumAlliances GDI.png Global Defense Initiative
TiberiumAlliances Nod.png Brotherhood of Nod
TiberiumAlliances Forgotten.png The Forgotten

Role

Credits production

Properties
Armour type

Structure

Production
Cost

Construction Slots 1

The Refinery produces a steady stream of credits for your base.

Game building[edit | edit source]

The refinery receives production bonuses from being adjacent to Tiberium and power plants. It receives a set bonus (based on refinery level) for being next to at least one Power Plant, and another set bonus (based on Power Plant level) per Power Plant. It also receives a bonus (based on Refinery level) for every adjacent Tiberium.

Thus, a refinery's total output will be: Base amount (refinery level) + Bonus for being next to a power plant (receive only once, based on refinery level) + Bonus per power plant (receive once per plant, based on plant level) + Bonus per Tiberium (receive once per Tiberium, based on refinery level).

Like research points, credits are pooled and shared across all bases allowing Research to be share across your entire empire without need to move them from base to base.

When on the offensive, the refineries will contain cash, Tiberium, and crystals, all for the taking. Destroy it, and claim them all!

Gallery[edit | edit source]

See Also[edit | edit source]

TiberiumAlliances GDI.png Global Defense Initiative Tiberium Alliances Arsenal TiberiumAlliances GDI.png
TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png
For Tratos! Forgotten Tiberium Alliances Arsenal We wield the Tacitus